Gregor Punchatz
gregorpunchatz.bsky.social
Gregor Punchatz
@gregorpunchatz.bsky.social
I’ve been working in films TV and games for 35+ years. I started out my career doing make up effects before making the leap to CGI in the late 90s. I’ve worked on such projects as Nightmare on Elm Street2, RoboCop, DOOM, Borderlands, Eternals and more
Reposted by Gregor Punchatz
NEW: The FBI's biggest, most important field office has been reprioritized to a single task: redacting the Jeffrey Epstein files.

By me in @vanityfair.com...

www.vanityfair.com/news/story/e...
“Ludicrous” Situation: Epstein Case Review Takes Over FBI’s New York Office
The bureau’s New York field office normally chases drug dealers and spies. Right now, according to multiple sources, priority one is redacting the sex trafficker’s case files.
www.vanityfair.com
March 21, 2025 at 1:30 PM
Reposted by Gregor Punchatz
Stewart-Cousins: My father had Social Security in the amount of $300. Like Lutnick said, he would not have called if he did not get the Social Security check. He had dementia. But the people who take care of him would have called because it made the difference of him keeping a roof over his head
March 22, 2025 at 3:52 PM
In 2022, I started sculpting one of my dad’s DOOM demons as a tribute to his iconic box art. Life (and a move to Texas) put it on hold, but I’m hoping to finish it soon in a new studio. Stay tuned! 👹🔥 #DOOM #GameArt #Sculpting

youtu.be/gaatbrkDlCo
My Father's Demons - DOOM
YouTube video by Gregor Punchatz
youtu.be
March 21, 2025 at 6:56 PM
Reposted by Gregor Punchatz
Yes, the "hard left" is snatching people from their homes and putting them on planes without hearings to send them to notorious, massive prisons in El Salvador to be tortured!!!

Oh, wait . . .
March 21, 2025 at 1:34 PM
Reposted by Gregor Punchatz
There's a pattern here.
March 20, 2025 at 5:42 PM
Reposted by Gregor Punchatz
SO MANY NEW POLICIES THAT FEEL LIKE THE OLD POLICIES
This is yet another atrocity. Our VA Hospital in Phoenix removed the flags of 22 Tribal Nations. 🤬🥺😭
March 21, 2025 at 5:28 AM
In 2024, I had the incredible opportunity to design and create the monster for the horror short film In the Dark. This creature exists in the shadows—only visible when the lights go off.

I handled all the CG and compositing to bring this nightmare to life.

youtu.be/5lKJlhXmW8s
In the Dark Creature Development
YouTube video by Gregor Punchatz
youtu.be
March 20, 2025 at 11:03 PM
Reposted by Gregor Punchatz
This is not very transparent
March 11, 2025 at 4:40 PM
Reposted by Gregor Punchatz
A reminder for these times.
March 1, 2025 at 10:24 PM
@superactionfunboy.bsky.social

Did you work on the new Jurassic Park movie?

This thing has a doom 3 vibe about it !
February 5, 2025 at 6:26 PM
A portrait of my dad, who did the original DOOM box art , done in Doom2
Sector art portrait of Don Ivan Punchatz (father of @gregorpunchatz.bsky.social ). Made in classic 1994 Doom 2.

Don Ivan made the iconic Doom poster. Yes, thát poster.

From my megawad 'Portraits of Doom'. More info + download: www.doomworld.com/forum/topic/...

#Doom #PortraitsOfDoom #SectorArt
December 10, 2024 at 1:15 AM
It’s my 60th birthday, lots of mixed emotions about hitting this milestone. I have been looking for work all year and discovered ageism is very real.

For my birthday I would love WAY more people to see my art or even better find some work. Do me a favor and share some of my posts.

THANKS !
December 5, 2024 at 3:26 PM
thank you so much!!
December 5, 2024 at 1:05 AM
Overlord Throwback – Collaborating with Aaron Sims & JJ Abrams

Here’s a look back at my design and vfx work on Overlord, the thrilling WWII horror film produced by JJ Abrams and Bad Robot. This project was a wild creative ride, blending gritty war drama with supernatural terror.

#horror #vfx
December 5, 2024 at 12:14 AM
Here is an in-depth look at the cinematic work for the canceled DOOM 4. This project, initiated at Janimation, was part of a high-stakes competition to secure the pre-rendered cinematic production for id Software's next installment in the legendary series.
December 4, 2024 at 9:37 PM
Excited to share that I’ve officially launched my ArtStation page! 🎨 To kick things off, I’ve posted a comprehensive project showcasing over 30 years of my creative journey with the DOOM franchise.

www.artstation.com/artwork/4Ny1W8
Doom 1993-2024, Gregor Punchatz
The Beginning – The Original DOOM (1993): It all started with the stop-motion models I crafted for the first DOOM games. These models became the foundation for the iconic in-game sprites, bringing the...
www.artstation.com
December 4, 2024 at 5:28 PM
Friday flashback to 1990 - this is on the set of Robocop 2. That’s me standing next to Robo. Randy “Oreo” Moore is a right behind me.
November 29, 2024 at 4:46 PM
Reposted by Gregor Punchatz
A much needed public service for those visiting relatives and watching a film together- turn these abominations off through the TV Menu. Thank You
@instantsunrise.bsky.social
‬. you are a hero.
For those going home to visit family this weekend:

• Samsung calls it Auto Motion Plus
• LG calls it TruMotion
• Sony calls it Motionflow
• Roku calls it Action Smoothing
• Google TV calls it Motion Enhancement
• Vizio calls it Smooth Motion Effect.
November 28, 2024 at 11:54 PM
Throwback to working with my friend Aaron Sims on Overlord!

I had the chance to contribute to the designs and VFX for this intense project. A few of us pitched ideas for the baddie, and I was lucky enough to have one of my designs personally chosen by JJ Abrams.

#horror #MUFX #CreatureDesign
November 24, 2024 at 12:01 AM
I have just rendered some new turntables of my Pinky reboot. Last worked on this character during DOOM 64—this version mashes up the classic Pinkies with all the over-the-top vibes of the era.

Please share!

#DOOM #3DArt #RetroGaming #CharacterDesign #Zbrush #Maya #Arnold
November 23, 2024 at 10:29 PM
Archie reborn!
Here’s my take on rebooting the Archvile for DOOM, modeled a few years back. I started with Adrian Carmack’s original drawing and asked myself, "What would I do with this design today?"

Bonus points if you catch the musical reference!

#DOOM #RetroGaming #GameArt #idSoftware
November 21, 2024 at 9:14 PM
Now for something from this year: Here are a few monster designs for a horror short film called "What's in the Dark." Besides the design work, I took this to final in a few shots. The group that made the short film, is now looking to make it into a feature.

#horror #Creepy #Zbush #Maya #3dart
November 21, 2024 at 7:22 PM
These renders of the Spider Mastermind are from a model I made for 3d printing a couple of years ago. It started with some photogrammetry of latex positive from the original plaster mold, and then it was cleaned up and detailed in Zbrush. #DOOM #Zbrush #Maya #Arnold #Idsoftware #retroGames #3d
November 21, 2024 at 6:47 PM
Here’s a wild and trippy motion graphics piece—featuring skulls! Because everything’s better with skulls, right?

#MotionGraphics #Skulls #DigitalArt #3DAnimation #WeirdArt #VisualArt #ArtExperiment #CGI #goth #DarkArt
November 20, 2024 at 10:48 PM