Setsune (GameDev)
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setsunedev.bsky.social
Setsune (GameDev)
@setsunedev.bsky.social
She/Her | 🏳️‍⚧️ | GameDev Raccoon making Cuddle Kobold and side project Rulent Tower! Some projects contain adult material! 🔞

Games: setsune.itch.io
Links: setsune.carrd.co
Support: patreon.com/setsune | subscribestar.adult/setsune | https://ko-fi.com/setsune
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Hey, I'm Setsune Wave, I'm a Jack of Some Trades currently developing a game for VR, Desktop, and Steam Deck: Cuddle Kobold!

Support is very appreciated:

🎮 Play my Game: ittybytti.itch.io/kobold
🥐 Follow on Patreon: www.patreon.com/setsune
☕ Toss a Coffee: ko-fi.com/setsune

#gamedev #indiedev #vr
Cuddle Kobold! by ittyBytti
Sandbox Silliness and Snuggles with a Scaly Soulmate!
ittybytti.itch.io
Reposted by Setsune (GameDev)
I've been working hard on the next update for Cuddle Kobold: Just a Bite, so this is the perfect time to pick up a copy and- Oh, you already have it from a bundle? You could... tell your friends?

setsune.itch.io/koboldjab #indiegame #vrgame
November 28, 2025 at 2:59 PM
Reposted by Setsune (GameDev)
if you like my free fonts and have been looking for an excuse to support me, look no further!

bundle includes:
+ monogram: monospace pixel font w/ extensive language support
+ DUNGEON.mode: roguelike-ish textmode font & tileset

small thank you gift included with purchase!

itch.io/s/171023/sup...
November 28, 2025 at 7:15 PM
Reposted by Setsune (GameDev)
Surprise! The Button City: Soccer Days Demo is now available on Steam! Get a preview of Button City: Soccer Days and play arcade physics soccer as cute animals!

Check out the demo and wishlist today!

store.steampowered.com/app/2417530/...
Button City: Soccer Days on Steam
Rejoin the wholesome cast of Button City as they compete in this cozy soccer adventure! Build your dream team, plan your day, bond with teammates, enjoy action-packed soccer, and win the tournament!
store.steampowered.com
November 28, 2025 at 5:34 PM
Reposted by Setsune (GameDev)
When you join an irregular company-wide zoom call and see that the CEO is there with the camera on.
November 28, 2025 at 5:49 PM
Reposted by Setsune (GameDev)
Black Friday sale on itch!

50% off all packs
33% off bundles

Happy #gamedev 'ing everyone :D

kaylousberg.itch.io
November 28, 2025 at 8:11 AM
I've been working hard on the next update for Cuddle Kobold: Just a Bite, so this is the perfect time to pick up a copy and- Oh, you already have it from a bundle? You could... tell your friends?

setsune.itch.io/koboldjab #indiegame #vrgame
November 28, 2025 at 2:59 PM
Reposted by Setsune (GameDev)
My game is also on sale again! All sales made today will go 100% to me (minus some frees from the paypros...)

Consider supporting me by buying my game <3

itch.io/s/170223/bla...
November 28, 2025 at 8:15 AM
Reposted by Setsune (GameDev)
Hey, real quick:

It’s creator day on itch today. For the next 24 hours, all platform fees are WAIVED. Anything you buy (like da bundle) goes STRAIGHT to artists like myself

PLEASE send this stuff to your friends, make noise, repost, etc
The Bundle With Benefits is now LIVE!
33 items are available for $10, with an extra 18 items available at a $15 tier! Contributors include @leaftilde.bsky.social, @beedokfern.bsky.social, @grumpy-tg.bsky.social, @ela-bambust.bsky.social, @autumnwolff.bsky.social, and more!

itch.io/b/3377/bundl...
November 28, 2025 at 8:18 AM
Reposted by Setsune (GameDev)
"I will just make a few custom 32x32 icons for my Godot project"

oops, made a whole sheet. this is honestly one of my favourite things to do.
November 26, 2025 at 2:35 PM
How I fixed Flexible Color Picker for VR:

0. docs.unity3d.com/2022.3/Docum...

1. You need to insert the struct appdata {}; to go around the line as well, above the struct v2f{}.

2. Step 2 is in struct v2f{} itself.

3. In v2f vert(, add the three lines, but change (v) to (vert)
#gamedev #indiedev
November 26, 2025 at 8:26 AM
Reposted by Setsune (GameDev)
16 x 16 items
November 25, 2025 at 10:44 PM
Reposted by Setsune (GameDev)
Anyway go get your (lewd?) pixel-art by @mona2.bsky.social while she still has room for comms!
One of the perks of having a sick pixel-art pfp is that you can easily palette shift the colors. Here’s a Christmas one I already made:
November 25, 2025 at 10:07 PM
Reposted by Setsune (GameDev)
We did something different with the credits for Demonschool. We used this format: name, title, lengthy description of what they did. Often you see credits in games where you don't know what the credited developer was actually responsible for. We wanted to give people proper, actual credit.
November 24, 2025 at 10:23 PM
Reposted by Setsune (GameDev)
This shit is exactly why placeholders are commonly pink/black checkerboxes with PLACEHOLDER in giant text on it so that shit doesn't get missed and go to fucking retail
Ubisoft admits AI-generated loading screen "slipped through" into final build of Anno 117: Pax Romana
www.eurogamer.net/ubisoft-admi...
November 16, 2025 at 12:55 PM
Reposted by Setsune (GameDev)
"There are so many free fonts, why would anyone buy yours?!"

and yet… 🤷‍♂️

itch.io/s/158296/40-...
November 21, 2025 at 4:52 PM
Reposted by Setsune (GameDev)
The PC98 mockup started because I drew the most generic anime elf possible and wanted to test some rescaling. Turns out, I've done this EXACT thing once before. Last time I tried coding a dialogue system, I sketched a DIFFERENT generic elf with a face scar on her cheek... Elf = Dialogue box I guess?
September 10, 2025 at 7:16 PM
"What exciting GameDev Adventure were you on tonight?"

I overengineered a trash can. #gamedev #indiedev
November 23, 2025 at 11:50 AM
Every. Time.

Actually this time I can't just add properties to the list, because I guess Unity doesn't understand which properties I can pull from. I tried duplicating a working animation from the model, but no. I can't remember how I got around this before. #gamedev #indiedev
(rubs eyes) Every time I mess with the Unity Animator, which is rare, just to do "some quick animation", there's always something I forget that lets it actually retain the values of the animation I'm trying to make and not just snap back to default. I always miss some obvious thing. #gamedev #unity
November 22, 2025 at 3:23 AM
Reposted by Setsune (GameDev)
Crouching, Fruits and a HUD.
#GBstudio #GBC #Homebrew
November 20, 2025 at 6:23 PM
Reminder that I'm a very low-income game developer doing the best I can with a tight budget. I do have a Patreon if you want to support my work, but if you also simply want to toss a one-time coffee my way, that is available too: ko-fi.com/setsune
Buy Setsune Wave a Coffee
Become a supporter of Setsune Wave today!
ko-fi.com
November 21, 2025 at 9:15 AM
Reposted by Setsune (GameDev)
My interactive tween guide for Godot is out !

If you have trouble using tweens, adding "Juice" or picking the right transition, it should hopefully help!

The guide is free and will always be 🩵

qaqelol.itch.io/tweens

#Godot #GameDev #Animation #Tutorial #Guide #Tweens
November 20, 2025 at 1:21 PM
Reposted by Setsune (GameDev)
holidays are coming, which means it's time for a sale!

from now 'til december 4th, all of my typefaces are 20% off!

creative market:
creativemarket.com/wendyleftmea...

gumroad + ko-fi (use "CYBER2025" at checkout):
wendymurphyonline.gumroad.com
ko-fi.com/wendyleftmea...
November 20, 2025 at 11:54 PM
Reposted by Setsune (GameDev)
HEY I'M ANNOUNCING MY COOL NEW INDIE GAME

Kick back, relax, and get cleaning solo or with friends! The multiverse is a messy place, and when things get dirty the S.K.R.U.B. Squad is there!

Please wishlist and share, it really helps a whole lot! 👇👇👇
store.steampowered.com/app/3900170/...
November 19, 2025 at 7:09 PM
Today was a day of ADHDevelopment. #gamedev #indiedev
November 19, 2025 at 5:13 AM
I'm staring very hard at Unity because I want to bake a lightmap, then enable a large object (a water plane) and rebake the lighting for "real". but then copy some parts of the baked lightmap over to the current scene to fix a few problem areas back to the way they were. #gamedev #indiedev
November 18, 2025 at 4:45 AM