Setsune (GameDev)
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setsunedev.bsky.social
Setsune (GameDev)
@setsunedev.bsky.social
She/Her | 🏳️‍⚧️ | GameDev Raccoon making Cuddle Kobold and side project Rulent Tower! Some projects contain adult material! 🔞

Games: setsune.itch.io
Links: setsune.carrd.co
Support: patreon.com/setsune | subscribestar.adult/setsune | https://ko-fi.com/setsune
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Hey, I'm Setsune Wave, I'm a Jack of Some Trades currently developing a game for VR, Desktop, and Steam Deck: Cuddle Kobold!

Support is very appreciated:

🎮 Play my Game: ittybytti.itch.io/kobold
🥐 Follow on Patreon: www.patreon.com/setsune
☕ Toss a Coffee: ko-fi.com/setsune

#gamedev #indiedev #vr
Cuddle Kobold! by ittyBytti
Sandbox Silliness and Snuggles with a Scaly Soulmate!
ittybytti.itch.io
Reposted by Setsune (GameDev)
1 day until the demo release of my game Lost Host!🚘
#demo #gamers #rccar #game #gamedevelopment #steamgames
January 14, 2026 at 11:24 AM
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what the press says about Squeakross (with complimentary Truffe and Mousse picture)
January 14, 2026 at 3:00 AM
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Hi everyone! My queer visual novel / fighting game, Heatwave, is now available on Steam, and the Itch version has received the 1.0 update! Have fun!
store.steampowered.com/app/2980420/...
November 12, 2025 at 4:09 PM
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A Fool’s Errand — our latest game for @play.date — is out now!

Get it now: play.date/games/a-fool...

Learn more: www.iorama.studio/afoolserrand
January 12, 2026 at 6:12 PM
It's a real pet peeve / "what are you thinking" when I see developers using existing game music to promote their unrelated commercial games. That feels like *the* infringement Company might sue you for. #gamedev #indiedev
January 13, 2026 at 9:51 AM
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Finally got the charge shot implemented in my little StarFox-like!

It supports 2 firing modes, toggled by pressing d-pad right.
- Homing: Locks onto a target an chases it.
- Buster: Faster Charge, bigger splash, no lock-on.
#godot #indiedev
January 13, 2026 at 12:39 AM
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Baba Is Flip... no..... i will save her.
#babaisyou #fanart #pixelart
January 13, 2026 at 12:09 AM
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January 12, 2026 at 9:26 AM
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It's been a while, but I have more personal projects about random items with rockets
January 10, 2026 at 4:18 PM
Obsessively collecting Royalty Free bundles so I can have so much music that I can't keep track of it for when I actually need something for my game. #gamedev #indiedev
January 10, 2026 at 1:03 PM
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Got the most relatable game writer magnet at Magfest from @bandagebrigade.bsky.social
January 10, 2026 at 8:38 AM
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NES - Marbles
pixel_dailies : marble : 1/9/26
#pixelart #animation #marble #NES #shiny #pixel_dailies @pixeldailies.bsky.social
January 10, 2026 at 12:27 AM
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Still actively looking for work within the gaming industry!

I know things are rough right now but any leads are GREATLY appreciated 🙏

Resume available upon request
I didn't want to make a public post about it, but since many of you already know...

I lost my job the other day and I'm actively looking for a new role in the industry

Anyone hiring a graphic designer/composer in #indiegamedev?

(Portfolios in replies)
August 7, 2025 at 2:06 PM
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Boy, I tell ya.

#pixelart
January 8, 2026 at 3:52 AM
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Somehow I just now realized all the pics of my finished model I've posted were cropped or super low res so here's a full look at it, this is also an excuse to say that I now offer low poly models as a c0mm for $80 ko-fi.com/c/6ac12a8acc
January 7, 2026 at 2:55 PM
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What if tama was really big and cat girl

#megaman #gamedev
January 7, 2026 at 6:07 AM
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bunny invasion
#megaman #gamedev
January 5, 2026 at 4:40 AM
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Beep Boop 🤖
January 5, 2026 at 11:08 AM
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GOG co-founder Michal Kicinski acquires the platform

#indiedev #gamedev #gamedevelopment
GOG co-founder Michal Kicinski acquires the platform
Michal Kicinski, a co-founder of CD Projekt and of GOG, has acquired the platform back from CD Projekt.
www.gamedeveloper.com
January 4, 2026 at 3:01 PM
Reposted by Setsune (GameDev)
After about 3 days of work, I got DLSS to work on NVK (the open source NVIDIA driver in Mesa)! 🎉

DLSS is essentially just some launched Cuda kernels, so it was just a matter of implementing the VK_NVX_binary_import and VK_NVX_image_view_handle extensions.

1/5

(Control, 960x540 -> 1920x1080)
October 14, 2025 at 11:09 PM
Reposted by Setsune (GameDev)
Hi there, DOB 1980 here, which predates all handheld gaming devices.

The only thing we had were ferrets to shove down our pants to pass the time.

Maybe a Sable Mitt for a long train journey or a Siamese during those endless summers lost in your trousers, wriggling about.

Now? Not even a Blaze
Video game ads in the 90's were something else...
January 2, 2026 at 9:48 AM
Asset Pack: "I will save performance by not modeling the bottom of this prop!"

It would've been 20 polygons. #gamedev #indiedev
January 2, 2026 at 10:48 AM
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I'll list all of the software I use to make games as it might help someone. It's all free and open source!

Engine:
Godot; GB Studio

Art:
Krita; GIMP

Video:
FFmpeg; OBS

Audio:
LMMS; Audacity; Furnace

Misc:
Git; rcedit; LibreOffice; FontForge; Tiled; GridMonger; Linux; KDE

#GameDev #IndieDev
January 1, 2026 at 11:03 PM
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Forgot to mention Shotcut. I haven't used it in a game yet but I do use it to edit game dev clips I share on here and will likely use it to make a trailer in the end.

My arm hurts if I use a mouse too long, so I use a controller as a mouse via a program called AntiMicroX. That counts too!
January 2, 2026 at 8:43 AM
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The scam website that is trying to steal money from artists is back, new logo and... very hastily made website.
Be wary of them, block and report and warn other artists.
January 1, 2026 at 9:42 PM