Romain Belet - swiitsh
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swiitsh.bsky.social
Romain Belet - swiitsh
@swiitsh.bsky.social
half of @superglitchi.bsky.social ✌️🥝🥭⭐

technical sound designer and occasional godot game dev
FR/EN enjmin p20!

more about my work : https://sites.google.com/view/romainbeletaudio

follow glitchi on instagram ! @superglitchi
Pinned
et n'hésitez pas à drop un petit wishlist si le coeur vous en dit ☀️☀️😎😁
store.steampowered.com/app/3448310/...
Saudade on Steam
Explore your home village in Portugal and rediscover your past... Time is up! Start again, create shortcuts and explore deeper and deeper in your memories to fulfill your childhood dream.
store.steampowered.com
Reposted by Romain Belet - swiitsh
Looking to spice up your #GodotEngine game audio? Today we look at the free and #opensource raytraced-audio plugin, well... raytraced-audio. It makes audio raytracing stupidly easy to implement!

gamefromscratch.com/godot-raytra...

#gamedev #indiedev
Godot Raytraced Audio – GameFromScratch.com
Raytraced Audio really adds to game immersion and today we show a tutorial on how to use the add-on/plugin raytraced-audio to add 3D audio
gamefromscratch.com
September 3, 2025 at 3:44 PM
Reposted by Romain Belet - swiitsh
While defending the luddite argument in Discord, I stumbled into this IMO succinct explanation for opposing generative AI:

At every step in the process, it impoverishes us.
August 28, 2025 at 7:05 PM
Reposted by Romain Belet - swiitsh
I have this pet peeve of people who…expect an immediate return on their ‘investment’. ‘I put in the work and I should now be rewarded NOW'

Gives the vibe of someone who's never been told No. Like yes it is totz normal to fail getting that grant, conference, deal, opportunity.

Not fun! But reality
August 26, 2025 at 10:12 PM
Reposted by Romain Belet - swiitsh
Hear me out :
Unread Tournament, un serious game qui vous encourage à ouvrir tous les messages non-lus dans votre boîte mail en criant "multkill!", "rampage!", etc quand vous en traitez un grand nombre d'affilée.
August 21, 2025 at 11:53 AM
Reposted by Romain Belet - swiitsh
Working on this idea of a proxy inspector in godot

It's a resource class that lets you edit props of other objects. An inspector for workflows rather than nodes. You can have many different proxy inspectors for different workflows. No plugins
August 20, 2025 at 5:02 PM
Reposted by Romain Belet - swiitsh
August 11, 2025 at 2:24 PM
Reposted by Romain Belet - swiitsh
Il est l'heure de remettre à jour le calendrier des jeux français. L'objectif est simple : répertorier le plus possible de titres. Si vous avez besoin d'en rajouter un, ou d'en modifier une date de sortie, n'hésitez pas à me le dire. N'hésitez pas aussi à le partager !

trello.com/b/JqsGRlVA/f...
August 5, 2025 at 6:41 AM
Reposted by Romain Belet - swiitsh
Reposted by Romain Belet - swiitsh
Tips : une extension pour empêcher youtube de traduire... Tout, les titres de vidéos, les voix etc. Et une 2e pour bloquer des chaînes, des vidéos, des comptes comme on le fait sur les réseaux sociaux.

addons.mozilla.org/en-US/firefo...

addons.mozilla.org/fr/firefox/a...
YouTube No Translation – Get this Extension for 🦊 Firefox (en-US)
Download YouTube No Translation for Firefox. Keeps titles, descriptions and audio tracks in their original language on YouTube.
addons.mozilla.org
July 27, 2025 at 2:40 PM
Reposted by Romain Belet - swiitsh
it's a lot like dealing with those having florid episodes of mental illness or trauma. there are specialized ways of approaching someone who presents like this, where language seems untethered from thought or cognition, but those ways are also focused on connecting to the underlying thought...
July 27, 2025 at 5:35 PM
Reposted by Romain Belet - swiitsh
July 27, 2025 at 4:59 PM
Reposted by Romain Belet - swiitsh
the worst thing about working on sound effects is that you can't listen to music while you work what the fuck
July 3, 2025 at 12:06 AM
Reposted by Romain Belet - swiitsh
"The satisfaction of getting a sound that I made to play the way that I expected it to... there was no satisfaction in production and post-production sound that matched that." - Amanda Niles, Ep. 5 #GameAudio #Implementation #InteractiveAudio
June 27, 2025 at 8:43 PM
Reposted by Romain Belet - swiitsh
My game Shattered Hourglass is coming soon to Itch.io !

I'm currently trough a playtesting phase for the last few bugs and then I will finally make a trailer and publish it. It should come on in the next two weeks.

Thank you so much for your support !

#indiegame #indiedev #gamedev #pico8
April 27, 2025 at 12:54 PM
Si vous êtes à Angoulême, foncez y !! Samedi 05 avril (demain) de 10h à 20h dans les locaux du Cnam-Enjmin.

Saudade c'est mon jeu étudiant de M2, on le continue en parallèle de nos stages, l'équipe est trop cool et la DA est douce, bref venez !!

@spawnfestival.bsky.social
On sera à @spawnfestival.bsky.social samedi pour présenter Saudade, hésitez pas à venir tester ! ☀️
April 4, 2025 at 7:35 PM
Reposted by Romain Belet - swiitsh
CHAT GPT IS NOT GOOGLE
February 16, 2025 at 11:57 AM
New project !! #indiedev
February 9, 2025 at 10:26 PM
Reposted by Romain Belet - swiitsh
lightning particles
December 2, 2024 at 11:15 AM
Seeing you all indies here really motivates me to put the work into Godot again🥹
November 30, 2024 at 12:14 PM
Big if true... Rotated audio
#gameaudio #sounddesign
November 29, 2024 at 12:09 AM
Mobile Call Of Duty skins go hard 💥🫨
Here is a redesign to kickoff my arrival to Bluesky 😁😁
My name is Romain, I'm a student in Sound Design.
Hello everybody! #gameaudio #sounddesign
November 28, 2024 at 11:54 PM