www.ackehalllgren.com
🎮 Solo developer of What Never Was + Chapter II
www.whatneverwas.se
Formerly: The Division | Rage 2 | Ravenbound
He/him.
⭐ I'm Lead Quest Designer on Star Wars Outlaws at Ubisoft Massive.
⭐ Solo developer of short first person point+click game What Never Was.
⭐ Previously a level designer, worked on games like The Division and Rage 2.
Misc: I'm part of the 501st and I love The Legend of Zelda.
so, let me bring the question back: what is the most useless piece of video game knowledge you know?
so, let me bring the question back: what is the most useless piece of video game knowledge you know?
* (my wording, not hers. Because, well, fuck LLMs)
* (my wording, not hers. Because, well, fuck LLMs)
I am replicating this in Blender through mere observation, so some things might not be fully accurate to the mind-boggling effects of the PS1.
I am replicating this in Blender through mere observation, so some things might not be fully accurate to the mind-boggling effects of the PS1.
Our game is for SPLINTER CELL and METAL GEAR FANS, algorithm PLEASE FIND THEM!
Our game is for SPLINTER CELL and METAL GEAR FANS, algorithm PLEASE FIND THEM!
Our game is for SPLINTER CELL and METAL GEAR FANS, algorithm PLEASE FIND THEM!
Our game is for SPLINTER CELL and METAL GEAR FANS, algorithm PLEASE FIND THEM!
Across the UK, thousands of trans+ people face years-long waitlists and barriers to the care they need.
We’re asking you to donate to our Christmas fundraiser. Even £5 can make a difference. anne.health/christmas/ #CareForXmas
Across the UK, thousands of trans+ people face years-long waitlists and barriers to the care they need.
We’re asking you to donate to our Christmas fundraiser. Even £5 can make a difference. anne.health/christmas/ #CareForXmas
please donate if you can!
fund.blender.org
please donate if you can!
fund.blender.org
The Citadel in City 17, art by the late Viktor Antonov (1972-2025):
The Citadel in City 17, art by the late Viktor Antonov (1972-2025):
Redeads.
Redeads.
WIP of our in-game operating system called FOBOS. These machines are going to be one of the primary ways of digging for dirty corporate secrets during missions.
Shoutout to @sanitytek for the work!
#gamedev #indiedev #screenshotsaturday #stealth
WIP of our in-game operating system called FOBOS. These machines are going to be one of the primary ways of digging for dirty corporate secrets during missions.
Shoutout to @sanitytek for the work!
#gamedev #indiedev #screenshotsaturday #stealth