Ryan Duffin
banner
animationmerc.bsky.social
Ryan Duffin
@animationmerc.bsky.social
Animator, GameDev, Director, Station Wagon influencer.

Previously Anim Director on State of Decay 3 and Perfect Dark, now dabbling in indie dev.

Animated on Battlefield 3/4/1/V, Alan Wake, Killzone 2, Treyarch's Spider-Man games and more.
Reposted by Ryan Duffin
The OpenAI ruling writers should know about 👀 (if your work was scraped for LLM training, this affects you). www.hollywoodreporter.com/business/bus...
OpenAI Loses Key Discovery Battle as It Cedes Ground to Authors in AI Lawsuits
The issue has been a major battleground in discovery. OpenAI could be on the hook for hundreds of millions, if not billions, of dollars if it was aware it was infringing on copyrighted material.
www.hollywoodreporter.com
November 28, 2025 at 3:47 PM
Nothing reveals designers who don't have enough other hobbies than in-game tools all being garbage quality.

But now I want to make a shooter with California legal 10 round magazines and bullet buttons, off-brand handguns that jam on the regular and Pittsburgh brand tools from 2019 Harbor Freight.
November 29, 2025 at 3:50 PM
Reposted by Ryan Duffin
I'm old.

If you're not, listen to this.

Get a guitar or some drums, or a trumpet. Pick up a brush, a pencil, some clay or a welder.

Just make shit. It doesn't have to be good (eventually it will be) just make music, art or write or whatever.

It's literally never been more important.
November 27, 2025 at 4:21 AM
Reposted by Ryan Duffin
"Imagine you stole all of the intellectual property in the world. And you're using it to help people write middling emails and make revenge porn about women, and also children. And you're powering this plagiarism and non-consensual porn machine by eating up what's left of humanity's carbon budget."
How to explain AI to your family this holiday season | CNN Business
Politics, football and movies are among the many topics that tend to come up around Thanksgiving. In 2025, a new question may arise at the table: Why the heck is everyone talking about AI, and what sh...
www.cnn.com
November 27, 2025 at 4:04 AM
I'm using a lot of Google translate on web sites (German>English) and their "YES" button often translates to "Yeah, yeah" which is funny as an American, where "Yeah, yeah" means "You're boring, I'm not really paying attention and I wish you would shut the hell up."
November 26, 2025 at 1:18 PM
Introduce yourself with four spaceships and don't just copy Steve.
November 25, 2025 at 9:49 AM
Reposted by Ryan Duffin
We did something different with the credits for Demonschool. We used this format: name, title, lengthy description of what they did. Often you see credits in games where you don't know what the credited developer was actually responsible for. We wanted to give people proper, actual credit.
November 24, 2025 at 10:23 PM
Imagine: being one of the richest guys in the world and STILL being a total loser.
Everything about this might be the saddest thing I’ve ever seen
November 24, 2025 at 5:08 PM
Old enough to remember when the internet was good.

Now...
November 21, 2025 at 1:05 PM
Reposted by Ryan Duffin
Hi, we are NOTHING MATTERS, a game development company out of Berlin and we make games for humans, by humans, about humans. Usually about killing them.

This week we will unveil our first game, "Insecta Vindicta" (Latin: "Insect Revenge") at Games Ground and we hope you'll check out our trailer. x
November 11, 2025 at 12:57 PM
Showing some of our Builder gameplay for "Hello World" a post-AI apocalypse builder game with robot friends.

#gamedev #indiegames

www.youtube.com/watch?v=_E9f...
Hello World Builder Gameplay Teaser
YouTube video by Agency
www.youtube.com
November 7, 2025 at 3:37 PM
When you recognize the language someone is speaking and you casually drop a "thank you" or "excuse me" in said language and they respond in that language and you never have to reveal that you've now exhausted the entirety of your vocabulary in that language.
a man in a trench coat is walking on a soccer field in front of a stadium .
ALT: a man in a trench coat is walking on a soccer field in front of a stadium .
media.tenor.com
November 7, 2025 at 1:09 AM
Hey #gamedev #audio folks: any recommendations on finding non AI, royalty free music for game trailers, made by actual humans?

We are digging and there are clearly a lot of people lying about where their music comes from.

Late stage capitalism sucks.
November 4, 2025 at 12:34 PM
Hit a key and accidentally got this.

Funny, because I very clearly remember uninstalling Copilot.
November 4, 2025 at 10:31 AM
It is a tough market out there for animators and game developers but some of the side hustles I'm seeing popping up are pretty gross, if not downright exploitative.

"Unemployed? Pay me for career advice" -unemployed person
"Want out? Pay me for influencer advice" -not very well known person
November 2, 2025 at 11:25 AM
Reposted by Ryan Duffin
Know your subgenres,

Cracking open a cold one with the fellas: buddy comedy

Cracking open fellas with the Cold One: dark fantasy

Cracking open one fella with a cold: medical drama

A cold open with one cracking fella: sitcom

One cold fella with the open crack: public solo porn in winter
November 1, 2025 at 11:54 PM
Whoever you are and whatever your situation, it will almost certainly break someone's heart when you are gone.
Little hand drawn animation and banjo theme I made. It's been a year since my brother's passing, it's hard to type stuff so l'll just let the video speak for itself. Thank you for watching. Keep going, enjoy the sandwiches.
October 31, 2025 at 9:54 AM
Reposted by Ryan Duffin
I entirely forgot that I made this anti-ASMR video (Sound warning headphones users)
October 27, 2025 at 2:03 AM
Messing around with Blender and every last YouTube ad is "use AI instead!"

Barf.
October 26, 2025 at 11:09 AM
Every time I see a new game with grappling hooks in it, I am glad I worked on five, PS2 era #Spider-Man games.

Selfishly, I am also glad that I'm not working on any games with grappling hooks in them because frankly, most of them aren't going to do it as well as we did 20 years ago.
October 24, 2025 at 2:15 PM
It's such a weird feeling when you finish a big, challenging milestone like a trailer or a demo release.

In my head it's like a Kung Fu movie, where you're still madly punching and kicking even though all of your enemies are sprawled out on the floor but you haven't realized it yet.

#gamedev
October 24, 2025 at 1:30 PM
We've just finished the announce trailer for our very small team's indie game.

"Hello World-If you think the world is ridiculous now, wait til you see the ending."

Rimworld + Stardew Valley + Fallout.
The apocalypse we deserve.

#gamedev #indiegames

www.youtube.com/watch?v=OVQh...
Hello World Reveal Trailer
YouTube video by Agency
www.youtube.com
October 24, 2025 at 12:21 PM
The Games Industry's obsession with going all in on "shit that's never proven to work is going to save us all" continues with "AI everything!"
October 23, 2025 at 1:26 PM
Hey #gamedev audio friends! Anyone want to help out on an announce trailer? Broke indies and tight deadline so basically a dream job. LMK if interested.

(Will be trying Upwork as well)

#audio #gameaudio
October 19, 2025 at 11:28 AM
Today I had to google "how to resize windows in Da Vinci Resolve." I still cannot resize a window so I can see the clip I'm trying to trim.

Video editing has become so intuitive that kids do it on their phones yet every professional alternative to Premiere and Final Cut seems to be a fucking joke.
October 17, 2025 at 9:11 AM