Matt Phillips
@bigevilboss.bsky.social
Lead Programmer on Red Dead Redemption for PC/Switch/PS4 @ Double Eleven. Also creator of Tanglewood for SEGA Genesis. Graphics programming, game engine architecture, optimisation. Ex-Crytek/TT Games.
Pinned
Matt Phillips
@bigevilboss.bsky.social
· Oct 20
This is TANGLEWOOD, my cinematic puzzle platforming game for the SEGA Genesis/Mega Drive.
It's available on physical cartridge or emulated versions from Steam/GOG.
It was written in 68k assembly language using original SEGA development tools!
www.tanglewoodgame.com
#retro #gamedev #megadrive
It's available on physical cartridge or emulated versions from Steam/GOG.
It was written in 68k assembly language using original SEGA development tools!
www.tanglewoodgame.com
#retro #gamedev #megadrive
Reposted by Matt Phillips
This week: Alekz is making a video game about... making video games! Including randomly generated 68k assembly!
October 2, 2025 at 3:35 PM
This week: Alekz is making a video game about... making video games! Including randomly generated 68k assembly!
Definitive Edition for Nintendo Switch is about to start QA :)
A very happy birthday to TANGLEWOOD, one of the first "modern retro" indie games we published on Evercade, and one half of the excellent Xeno Crisis/Tanglewood cartridge for the platform! Tanglewood first released on this day in 2018.
September 1, 2025 at 3:10 PM
Definitive Edition for Nintendo Switch is about to start QA :)
Reposted by Matt Phillips
A very happy birthday to TANGLEWOOD, one of the first "modern retro" indie games we published on Evercade, and one half of the excellent Xeno Crisis/Tanglewood cartridge for the platform! Tanglewood first released on this day in 2018.
August 14, 2025 at 11:21 AM
A very happy birthday to TANGLEWOOD, one of the first "modern retro" indie games we published on Evercade, and one half of the excellent Xeno Crisis/Tanglewood cartridge for the platform! Tanglewood first released on this day in 2018.
I cannot understate the mental health benefits of taking a break from social media.
Still alive.
Still working on Tanglewood for Switch.
Here's some cats.
Still alive.
Still working on Tanglewood for Switch.
Here's some cats.
July 22, 2025 at 9:11 AM
I cannot understate the mental health benefits of taking a break from social media.
Still alive.
Still working on Tanglewood for Switch.
Here's some cats.
Still alive.
Still working on Tanglewood for Switch.
Here's some cats.
Please welcome a new member to the family. It's a Psy-Q Mega Drive devkit, something I've been after for the best part of a decade.
I've never seen one boxed before, and I've certainly never seen one with all of the listed package contents.
ISA card, disks, manuals, cables, tech bulletins.
I've never seen one boxed before, and I've certainly never seen one with all of the listed package contents.
ISA card, disks, manuals, cables, tech bulletins.
March 21, 2025 at 6:50 PM
Please welcome a new member to the family. It's a Psy-Q Mega Drive devkit, something I've been after for the best part of a decade.
I've never seen one boxed before, and I've certainly never seen one with all of the listed package contents.
ISA card, disks, manuals, cables, tech bulletins.
I've never seen one boxed before, and I've certainly never seen one with all of the listed package contents.
ISA card, disks, manuals, cables, tech bulletins.
Received a lovely gift this morning
March 8, 2025 at 2:47 PM
Received a lovely gift this morning
Won a few awards in my time but none mean more to me than this stupid thing. Awarded to me by the sound design team at Traveler's Tales, because I went behind the producer's back and fixed some audio problems.
December 26, 2024 at 1:35 PM
Won a few awards in my time but none mean more to me than this stupid thing. Awarded to me by the sound design team at Traveler's Tales, because I went behind the producer's back and fixed some audio problems.
"Single Sign-on" sure except every service has a different system and they're all a pain to use and there's a million redirects before you get to where you want to go and you actually sign in 30 times a day.
Today's frustration post brought to you by Microsoft and Atlassian.
Today's frustration post brought to you by Microsoft and Atlassian.
December 10, 2024 at 5:29 PM
"Single Sign-on" sure except every service has a different system and they're all a pain to use and there's a million redirects before you get to where you want to go and you actually sign in 30 times a day.
Today's frustration post brought to you by Microsoft and Atlassian.
Today's frustration post brought to you by Microsoft and Atlassian.
Reposted by Matt Phillips
alternate social media series i did a while ago. gonna start reposting work on here
November 22, 2024 at 11:24 AM
alternate social media series i did a while ago. gonna start reposting work on here
Reposted by Matt Phillips
Some FamiCube concepts from a while back.
November 7, 2024 at 8:31 PM
Some FamiCube concepts from a while back.
A few favourites from Motorcycle Live at Birmingham NEC
November 23, 2024 at 3:58 PM
A few favourites from Motorcycle Live at Birmingham NEC
Reposted by Matt Phillips
The latest installment of "I am a grown-ass adult and I can buy what I want."
I'm gonna Mad Max the *shit* out of this thing.
I'm gonna Mad Max the *shit* out of this thing.
November 18, 2024 at 8:20 PM
The latest installment of "I am a grown-ass adult and I can buy what I want."
I'm gonna Mad Max the *shit* out of this thing.
I'm gonna Mad Max the *shit* out of this thing.
Reposted by Matt Phillips
"How underused is the VRAM in special stages?"
"Yes"
"Yes"
February 20, 2024 at 4:03 AM
"How underused is the VRAM in special stages?"
"Yes"
"Yes"
@plutiedev.com Hello friend and welcome!
November 17, 2024 at 10:01 AM
@plutiedev.com Hello friend and welcome!
Reposted by Matt Phillips
Half-Life 2 is free to own on Steam (offer expires Nov 18th). The game is also updated for its anniversary https://buff.ly/48UyM5O
Free offer also includes Ep 1 & 2
Happy 20th to the GOAT FPS
Free offer also includes Ep 1 & 2
Happy 20th to the GOAT FPS
November 15, 2024 at 9:50 PM
Half-Life 2 is free to own on Steam (offer expires Nov 18th). The game is also updated for its anniversary https://buff.ly/48UyM5O
Free offer also includes Ep 1 & 2
Happy 20th to the GOAT FPS
Free offer also includes Ep 1 & 2
Happy 20th to the GOAT FPS
Reposted by Matt Phillips
Devwill Too prólogo é um game de plataformas original para Mega Drive na qual contei co ma ajdua do meu amigo Laudelino como programador. Também ai estar na Retro SC para todos jogarem:
youtu.be/2iwXZKgGAdg
amaweks.itch.io/devw2
#indiegame #retrogame #homebrew #segamegadrive #retrosc
youtu.be/2iwXZKgGAdg
amaweks.itch.io/devw2
#indiegame #retrogame #homebrew #segamegadrive #retrosc
Devwill Too Prologue for Sega Genesis / Mega Drive
YouTube video by Paulo Andrés de Matos Villalva
youtu.be
November 14, 2024 at 12:08 PM
Devwill Too prólogo é um game de plataformas original para Mega Drive na qual contei co ma ajdua do meu amigo Laudelino como programador. Também ai estar na Retro SC para todos jogarem:
youtu.be/2iwXZKgGAdg
amaweks.itch.io/devw2
#indiegame #retrogame #homebrew #segamegadrive #retrosc
youtu.be/2iwXZKgGAdg
amaweks.itch.io/devw2
#indiegame #retrogame #homebrew #segamegadrive #retrosc
Hot tea, chocolate digestives, cats fed, girlfriend banished from the living room, IT IS TIME.
youtu.be/YCjNT9qGjh4?...
youtu.be/YCjNT9qGjh4?...
Half-Life 2: 20th Anniversary Documentary
YouTube video by Valve
youtu.be
November 16, 2024 at 9:35 PM
Hot tea, chocolate digestives, cats fed, girlfriend banished from the living room, IT IS TIME.
youtu.be/YCjNT9qGjh4?...
youtu.be/YCjNT9qGjh4?...
Reposted by Matt Phillips
Our 4 megabit #NES cartridge is nearly full! Our programmer is heroically squeezing in space for the final code and gfx.
Seeking more #indiegame and #homebrew starter packs to join!
@gamemistress.bsky.social
@rikoclon.bsky.social
@pearacidicgames.com
@bigevilboss.bsky.social
@adam16bit.bsky.social
Seeking more #indiegame and #homebrew starter packs to join!
@gamemistress.bsky.social
@rikoclon.bsky.social
@pearacidicgames.com
@bigevilboss.bsky.social
@adam16bit.bsky.social
November 16, 2024 at 3:06 AM
Our 4 megabit #NES cartridge is nearly full! Our programmer is heroically squeezing in space for the final code and gfx.
Seeking more #indiegame and #homebrew starter packs to join!
@gamemistress.bsky.social
@rikoclon.bsky.social
@pearacidicgames.com
@bigevilboss.bsky.social
@adam16bit.bsky.social
Seeking more #indiegame and #homebrew starter packs to join!
@gamemistress.bsky.social
@rikoclon.bsky.social
@pearacidicgames.com
@bigevilboss.bsky.social
@adam16bit.bsky.social
Reposted by Matt Phillips
Hello new users from Twitter!
I'm Matt, I work with a tiny team of #indiedevs on an #indiegame called Chords
Chords is a Konami Snatcher #anime inspired #adventuregames set in a post Cyberpunk world.
#gamedev #segagenesis #megadrive #sega
I'm Matt, I work with a tiny team of #indiedevs on an #indiegame called Chords
Chords is a Konami Snatcher #anime inspired #adventuregames set in a post Cyberpunk world.
#gamedev #segagenesis #megadrive #sega
November 14, 2024 at 8:22 AM
Hello new users from Twitter!
I'm Matt, I work with a tiny team of #indiedevs on an #indiegame called Chords
Chords is a Konami Snatcher #anime inspired #adventuregames set in a post Cyberpunk world.
#gamedev #segagenesis #megadrive #sega
I'm Matt, I work with a tiny team of #indiedevs on an #indiegame called Chords
Chords is a Konami Snatcher #anime inspired #adventuregames set in a post Cyberpunk world.
#gamedev #segagenesis #megadrive #sega
This is nuts. A web-based IDE for 8-bit games development, with integrated C compiler, emulator, and *source level debugger*. It all just works.
8bitworkshop.com/v3.12.0/?pla...
#retro #gamedev
8bitworkshop.com/v3.12.0/?pla...
#retro #gamedev
November 13, 2024 at 11:29 PM
This is nuts. A web-based IDE for 8-bit games development, with integrated C compiler, emulator, and *source level debugger*. It all just works.
8bitworkshop.com/v3.12.0/?pla...
#retro #gamedev
8bitworkshop.com/v3.12.0/?pla...
#retro #gamedev
Reposted by Matt Phillips
The next 3 articles in my CPU rasterizer tutorial series are done! These are all about adding full 3D support, with perspective projection, perspective interpolation, triangle clipping, and a depth buffer.
lisyarus.github.io/blog/posts/i...
lisyarus.github.io/blog/posts/i...
Implementing a tiny CPU rasterizer | Part 4: Changing perspective
lisyarus.github.io
November 10, 2024 at 1:09 PM
The next 3 articles in my CPU rasterizer tutorial series are done! These are all about adding full 3D support, with perspective projection, perspective interpolation, triangle clipping, and a depth buffer.
lisyarus.github.io/blog/posts/i...
lisyarus.github.io/blog/posts/i...
Reposted by Matt Phillips
"Where Do You Want to Go Today?"
Microsoft rolls out the hype train in the Sampler section of the Windows 95 disc, blasting you with multimedia vibes.
The days of the DOS prompt are over. It's time to open some Windows and let the future in.
Microsoft rolls out the hype train in the Sampler section of the Windows 95 disc, blasting you with multimedia vibes.
The days of the DOS prompt are over. It's time to open some Windows and let the future in.
November 3, 2024 at 11:11 AM
"Where Do You Want to Go Today?"
Microsoft rolls out the hype train in the Sampler section of the Windows 95 disc, blasting you with multimedia vibes.
The days of the DOS prompt are over. It's time to open some Windows and let the future in.
Microsoft rolls out the hype train in the Sampler section of the Windows 95 disc, blasting you with multimedia vibes.
The days of the DOS prompt are over. It's time to open some Windows and let the future in.
Reposted by Matt Phillips
bringing back this old banger pixelart / gamedev post from almost a decade ago:
A visual representation of how high 2:1 isometric blocks should be
A visual representation of how high 2:1 isometric blocks should be
December 4, 2023 at 9:07 AM
bringing back this old banger pixelart / gamedev post from almost a decade ago:
A visual representation of how high 2:1 isometric blocks should be
A visual representation of how high 2:1 isometric blocks should be
Reposted by Matt Phillips
We are hiring at Nixxes for graphics and optimisation programmers. In my biased opinion we're a great bunch and the graphics/optimisation team is full of talented and caring people. We care about one another, the players and the games. Sounds trite, but it's true ❤️ #gamejobs
www.nixxes.com/jobs/
www.nixxes.com/jobs/
Jobs
www.nixxes.com
October 29, 2024 at 10:29 PM
We are hiring at Nixxes for graphics and optimisation programmers. In my biased opinion we're a great bunch and the graphics/optimisation team is full of talented and caring people. We care about one another, the players and the games. Sounds trite, but it's true ❤️ #gamejobs
www.nixxes.com/jobs/
www.nixxes.com/jobs/