Davit Masia - GameDev & PixelArt
@davitmasia.bsky.social
4.6K followers 200 following 550 posts
ℹ️ PixelArt & Gamedev / Indiedev account ⚙️ Engines :: Construct 3 & Unreal Engine 5 - 📦 GameDev Bundle :: https://itch.io/s/86346/ 🖼️ 8bit conversion tool :: http://kronbits.itch.io/pixatool 🕹️ Unreal Racing :: http://kronbits.itch.io/unreal-racing
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davitmasia.bsky.social
Hi! I'm a Game Developer / Designer & Pixel-Artist.
Using MsPaint for PixelArt and Unreal Engine for games.

I also do tools & GameAssets 🪢 itch.io/s/86346/

#PixelArt #Art #ドット絵 #Gamedev #Indiedev
davitmasia.bsky.social
Ex:

REX1-2 in pacejka book are negative, Exa=Negative, =Sharp curve prone to oversteer/pivot-turning.

If REX1 positive, Exa=Positive, smooth curve + cornering feels better. Signs convention seems fine.

Maybe sharp curve is how it should be? Btw, all sources found(Adams..) are REX1+,REX2-, So ¿?
davitmasia.bsky.social
@vehiclephysics.bsky.social Hi, im doing a racing game in Unreal, using MF61 and looking somebody to solve questions related with coefs.

If i understood well, buying vehiclephysics, gets one year support, and due my doubts are MF61 related, wonder if i buy a license can opt to that?
Reposted by Davit Masia - GameDev & PixelArt
gamefromscratch.bsky.social
It's that time of the month... free #GameDev assets from Unreal Engine time!

Get 3 FREE #UnrealEngine assets on Fab from Oct 7th - 21st (can be exported to other engines like #GodotEngine we demo). Yours free forever once claimed.

gamefromscratch.com/unreal-engin...
Unreal Engine Fab October 2025 Asset Giveaway [Oct 7th-21st] – GameFromScratch.com
The Unreal Engine Fab Marketplace Free GameDev Assets for October 2025 are here, get 3 free gamedev assets from Oct 7th - 21st
gamefromscratch.com
davitmasia.bsky.social
Good thing is that for game simulation purposes most of them can leave at 0 due their effect are close to 0, so less noise and more smooth/predictable driving.

Im doing my debug of each param with some anotations and how interact with the tires. Very time consuming, hope it worth it!
davitmasia.bsky.social
Any expert on Pacejka MF61? There are over 100 params to edit in 8 categories to manage the tire behaviour. Wonder if there are any advice/tips about how to config.
Reposted by Davit Masia - GameDev & PixelArt
gamefromscratch.bsky.social
In the greatest fusion since Goku and Vegeta, today we have the #gamedev equivalent...

Raylib and UnrealEngine team up, thanks to RaylibUE. Use Raylib inside UE!

gamefromscratch.com/raylib-x-unr...

#UnrealEngine #Raylib #indiedev
Raylib x Unreal Engine with RaylibUE – GameFromScratch.com
Bring the opens source C game development framework Raylib to Unreal Engine using the open source plugin RaylibUE
gamefromscratch.com
Reposted by Davit Masia - GameDev & PixelArt
davitmasia.bsky.social
GameDev MEGA Bundle ⚡️ 32 Items ⚡️ 90% OFF !!
Get here > itch.io/b/3203

Now includes a 5000 Retro SFX pack
and SpriteMancer by @codemanu.bsky.social ‼️

DRM FREE & UP to 4 Steam Keys.
32 items: Games, Tools, SFX, Textures...
#GameAssets #Gamedev #Indiedev
davitmasia.bsky.social
GameDev MEGA Bundle ⚡️ 32 Items ⚡️ 90% OFF !!
Get here > itch.io/b/3203

Now includes a 5000 Retro SFX pack
and SpriteMancer by @codemanu.bsky.social ‼️

DRM FREE & UP to 4 Steam Keys.
32 items: Games, Tools, SFX, Textures...
#GameAssets #Gamedev #Indiedev
Reposted by Davit Masia - GameDev & PixelArt
dylanbrowne.bsky.social
In need of a new job! I'm a Tech Artist who loves pushing visual side of things in real time, with 13 years of #UnrealEngine, Tech Art, Lighting, Lookdev, Env, Cinematics, HLSL, BP, PCG, Niagara, Python as well as a Houdini & Substance skillset

Avaliable mid Dec

#GameDev #VFX #FX #GameArt
davitmasia.bsky.social
The third one looks so good!
makkon.bsky.social
misc screenshots from various texture tests and experiments in Quake
a concrete facade wall, with waffle slab structures and occasional square holes a gothic ceiling with books on the walls and ornate tracery in the vaulted segments. there are lilac colored lamps hanging from the walls and celling a grey stone castle overgrown in moss and vines, with a metal door in the shade an otherworldly scene looking into the top of a black hole with a glowing orange accretion disc. various rock islands, and a massive stone sword, hover millions of miles above it, presumably in orbit
Reposted by Davit Masia - GameDev & PixelArt
passivestar.bsky.social
wip procedural lens flares like in cyberpunk
Reposted by Davit Masia - GameDev & PixelArt
davitmasia.bsky.social
GameDev MEGA Bundle ⚡️ 32 Items ⚡️ 90% OFF !!
Get here > itch.io/b/3202

Now includes a 5000 Retro SFX pack
and SpriteMancer by @codemanu.bsky.social

DRM FREE & UP to 4 Steam Keys.
32 items: Games, Tools, SFX, Textures...
#GameAssets #Gamedev #Indiedev
davitmasia.bsky.social
GameDev MEGA Bundle ⚡️ 32 Items ⚡️ 90% OFF !!
Get here > itch.io/b/3202

Now includes a 5000 Retro SFX pack
and SpriteMancer by @codemanu.bsky.social

DRM FREE & UP to 4 Steam Keys.
32 items: Games, Tools, SFX, Textures...
#GameAssets #Gamedev #Indiedev
Reposted by Davit Masia - GameDev & PixelArt
lokistriker.bsky.social
"From Rust to Ash" is out! Roguelike Auto-battler made in #pico8. Go check it out at lokistriker.itch.io/rust

#gamedev #indiedev #pixelart
davitmasia.bsky.social
The problem is after some kind of scenario when brake+accel+steer occurs at certain RPMs and car angle,etc... the thing is today that i started recording to figure what the problem is, never happened.

So i wonder if maybe last changes i did yesterday fixed this bad behaviour somehow ¿? XD
davitmasia.bsky.social
Trying to catch a bug while recording & driving to check the values of suspension, friction... to know where is the problem, and that mf never shows when recording XD #gamedev #indiedev
Reposted by Davit Masia - GameDev & PixelArt
fenixfox-studios.bsky.social
A teaser about my upcoming framework for anyone who is obsessed with the gamecube like me and always wanted to bring his own project on the real hardware. written in C++ for powerpc gekko and highly inspired by threejs.

#Nintendo #RetroGaming #GameCube #RetroGames #IndieGame #GameDev #threejs
Reposted by Davit Masia - GameDev & PixelArt
passivestar.bsky.social
godot 4.5 added stencil support
davitmasia.bsky.social
GameDev MEGA Bundle ⚡️ 32 Items ⚡️ 90% OFF !!
Get here > itch.io/b/3201

Now includes a 5000 Retro SFX pack
and SpriteMancer by @codemanu.bsky.social ‼️

DRM FREE & UP to 4 Steam Keys.
32 items: Games, Tools, SFX, Textures...
#GameAssets #Gamedev #Indiedev
Reposted by Davit Masia - GameDev & PixelArt
hallatore.bsky.social
My plugin for #UnrealEngine is almost done! It lets you blend any mesh. Not just landscape, not PDO.

This magic lets you blend anything!🤯

#GameArt #UE5 #GameDev
Reposted by Davit Masia - GameDev & PixelArt
nimsodev.bsky.social
I realized that I'm showing too little enemy smashing. Some more of that!

Also, starting July 24th I'll show more enemy types (trailer drop). 💦👀

#gamedev #indiedev #cozygame #gameplay #indiegame #unrealengine
Reposted by Davit Masia - GameDev & PixelArt
artofsully.bsky.social
okay here it is all wrapped up — my recreation of Baldur's Gate III's occlusion cutout effect in Unreal! i learned a LOT from this experiment over the past couple days, and will share some breakdown bits in the 🧵 shortly!
#gamedev #shaders #unrealengine
davitmasia.bsky.social
GameDev MEGA Bundle ⚡️ 32 Items ⚡️ 90% OFF !!
Get here > itch.io/b/3130/

Now includes a 5000 Retro SFX pack
and SpriteMancer by @codemanu.bsky.social

DRM FREE & UP to 4 Steam Keys.
32 items: Games, Tools, SFX, Textures...
#GameAssets #Gamedev #Indiedev