dobotics.bsky.social
@dobotics.bsky.social
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Hey, I’m Kat - I’ve worked as a visdev artist on the Spiderverse films, KPop Demon Hunters, The Legend of Aang, and more! It’s nice to meet you, welcome!
December 24, 2025 at 11:37 PM
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drawing faces until i get good (day 6)
December 24, 2025 at 6:14 PM
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October 11, 2024 at 2:59 AM
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October 11, 2024 at 3:11 AM
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劇場版 Fate/Grand Order -神聖円卓領域キャメロット- 後編 Paladin; Agateram
April 11, 2025 at 6:52 AM
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December 3, 2025 at 5:16 PM
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#2025年自分が選ぶ今年上半期の4枚
もう半年ですか...
June 12, 2025 at 2:40 PM
pre-digested slop
(this sounds rlly mean but I still wanna put this out there bc i feel like it's a cool metaphor for modern game deaign trends)
That said, I cannot understand why they had to be so insanely prescriptive with the routing - instead of having items or meter helping you 1 hit kill tougher enemies, they opted for a color coded enemy mechanic and it makes the enemy kill routing feel blatantly pre-solved in a really modern way
June 19, 2025 at 1:40 AM
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you might have to zoom for this - ive been proposing there are alternative methods to games being nuanced than completely emphasizing pure mechanical depth. many acclaimed games (zelda, team ico games) basically do all three of these to achieve success, rather than rigid systematic design alone
December 4, 2024 at 9:59 PM
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Some WIP gameplay to give an idea of how it's looking right now. Were still getting a feel for level/enemy design and how the game should flow.
February 10, 2025 at 10:27 PM
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testing out some brush tweaks in csp
January 1, 2025 at 6:00 AM
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October 18, 2024 at 5:17 AM
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November 21, 2024 at 6:54 PM
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Venom idea I’ve had for a few years that I finally sketched

Just wanted to go more body horror.

All the flesh is the soft bits of the host, and all the white are the bones.
December 22, 2024 at 8:17 PM
Just read a comment saying (paraphrasing) 'focus mode is cool and if u dislike it ur elitist'

Lining up your attacks was a cool skill test... i hate it here (games discourse/fandom)
December 20, 2024 at 1:33 PM
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scribblin'
December 17, 2024 at 1:04 PM
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A day in the life of Kyogre
December 16, 2024 at 8:13 PM
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sunday afternoon (2017)
December 15, 2024 at 12:12 AM
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A boar
December 11, 2024 at 8:09 PM
too much reading
December 12, 2024 at 2:57 AM
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blue and red
December 11, 2024 at 7:49 PM
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☆ new painting ☆
December 11, 2024 at 3:30 AM
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Tengoku Daimakyou OP1
December 6, 2024 at 6:06 PM
Thinking abt how i can make this abt worm but i fear im not smart enough
Oh but this comparison slaps tbh. This is exactly the underlying writing impulse reproduced by these tropes.

Women with power in SFF tend to be pejoratively associated with “too much emotion” in some form, so much that this association is subtextually feminizing
Georg R. R. Misogyny is never finishing 'Windbags of Winter' because the show ending was 100% his ending and he doesn't want to deal with revealing that his storytelling instincts are identical to those of the writers of the original Jean Grey Phoenix saga.
November 30, 2024 at 11:31 PM
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Doodles based on season 1
November 14, 2024 at 9:21 PM