Justyn
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justynart.xyz
Justyn
@justynart.xyz
3D Artist @ Amper Software and Pre-Fortress 2 | He/Him

justynart.xyz
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シルエット電柱特集
February 11, 2026 at 2:47 PM
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メカメカしい電柱特集
February 11, 2026 at 2:52 PM
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I spend my time wisely
February 11, 2026 at 3:41 AM
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Thinking back, it feels like a different Jane made Firewatch... a Jane who related more to one of the shitty teens at the lake. It's been interesting to reflect on one's work from 10 years ago, and finding more resonance with it now.

"Oh that's what Henry was feeling. Well this sucks." lmao
February 9, 2026 at 11:19 PM
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Previously
February 9, 2026 at 2:55 PM
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Ten years ago today we shipped Firewatch. I say this every anniversary but it feels both like a lifetime ago and like it was yesterday. Thank you everyone who played it back then or played it today for the first time. Thank you to everyone on the team, I’m still so proud of what we made.
February 9, 2026 at 12:17 PM
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speaking of cool cheap effects: the shadow from the ceiling fan in Robo Recall is not a real shadow or even a light function or even a decal, it's a rotating translucent mesh
February 6, 2026 at 5:23 AM
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Poker Night at the Inventory (remastered) coming to Steam on March 5 from Skunkape Games store.steampowered.com/app/3897800/...
February 4, 2026 at 6:16 PM
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this came to me in a dream
January 1, 2026 at 7:00 PM
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🐇
January 30, 2026 at 10:17 PM
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Hallo! This is my new original character, , they're kinda like osaka but a bunny ..

I call them Bunny Osaka 🥬🐇

She likes to hop around and eat yummy veggies ,
Feel free to steal this OC!💖💖
January 27, 2026 at 11:06 PM
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My 2025 talk 'Gyms, Zoos, and Museums: Your documentation should be in-game' is now also available in text format, for those who like to read instead of watch: rystorm.com/blog/gyms-zo...

And if you haven't seen it yet, there is an all new video too, with bonus material on the history of Zoos!
Gyms, Zoos, and Museums: Your documentation should be in-game — Robin-Yann Storm, Product & UX Designer for Tools
Gyms, Zoos, and Museums: Your documentation should be in-game
rystorm.com
January 27, 2026 at 6:11 PM
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銀ピカ電車が夕焼け色に染まって
とても綺麗だった

#キリトリセカイ
January 27, 2026 at 8:48 AM
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January 27th. 10am EST. #halflifealyx #soundtrack #valve #ipecac
January 26, 2026 at 6:22 PM
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January 26, 2026 at 8:27 AM
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BG elements for our fly through of Treasure Town (scene 1 cut 6), painted by the great Shinji Kimura, and "perspective mapped" (「パース・マップ」) onto riverside 3D geo.

Staff names in the signage: Michael (me), Nishimi, Uratani, Ando, Kubo...

#Tekkon #鉄コン #木村真二 #anime #アニメ #背景美術
January 25, 2026 at 11:56 PM
Messing around with 2D skyboxes recently and created this simple clean night sky.
January 25, 2026 at 3:11 AM
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new deadlock update seems psychotically good, i LOVE all the new art passes. the patrons look incredible. insane shouts out to the UI artists too this is some of the most stylish shit ive seen in years and years www.playdeadlock.com/oldgods
January 22, 2026 at 11:19 PM
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Valve making a Werewolf in 2012
Valve making a Werewolf in 2026
January 22, 2026 at 11:48 PM
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if someone tells you that something in art Must be a certain way they are probably wrong
January 20, 2026 at 12:47 AM
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My painting AUTUMN BARN
January 17, 2026 at 4:15 PM
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Lost Woods (Sculptober 2024)
#b3d #OoT
January 15, 2026 at 4:30 PM
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Cancel. Genuinely. Cancel. A rejection at the border is a permanent mark against entry, forever.

If you insist, follow dangerous territory protocols: know your embassy details, make sure someone knows your travel details, and have funds for emergency legal, health, and departure expenditures.
January 15, 2026 at 2:34 AM
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Hi #portfolioday I'm Lawrence! I'm a 3D Artist/Motion Designer/Tech Animator. I also used to treat patients and educate students in EMS for about a decade before learning 3D.

I've created work for ads, publishing, children's education, medicine, research, and more!

Here's some personal work:
January 14, 2026 at 1:48 AM