LibreQuake
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queer.sh
LibreQuake
@queer.sh
The LibreQuake project aims to create a complete, free content first-person shooter game

[Website] librequake.queer.sh
[GitHub] github.com/lavenderdotpet/LibreQuake
[Discord] discord.com/invite/nsr6DTF6RX
[Email] [email protected]

ran by @lavender.pet
Pinned
Welcome to LibreQuake
a free and open source fps game on the quake engine

currently the game is in beta but you can still check it out
you can grab it from the GitHub Releases page
github.com/lavenderdotp...

or if you are on Linux you can grab it from the Flathub store
flathub.org/apps/io.gith...
Reposted by LibreQuake
making shootable buttons for a quake 1 texture replacement pack with the #librequake logo w/ @lavender.pet, my paintover on top of her initial version

needs some work still but it's looking pretty neat i think
January 16, 2026 at 9:17 AM
Reposted by LibreQuake
librequake q3 style levelshots for use in fteqw
#librequake #quake3 #quake
January 16, 2026 at 8:19 AM
Reposted by LibreQuake
And yeah check out LibreQuake! It may not be "complete" but it's pretty neat and lets you play tons and tons and tons of mods without breaking BDS!

The bestiary is fucking incredible looking if you ask me. Real cool and cohesive spins on creatures I'm very familiar with.
librequake.queer.sh
LibreQuake
Free and open-source Quake
librequake.queer.sh
January 4, 2026 at 8:11 AM
Reposted by LibreQuake
little more, getting pretty close to done
November 18, 2025 at 3:32 PM
Reposted by LibreQuake
polishing up the #librequake shotgun textures. original work by the equal parts talented and lovely @adaya.bsky.social

200x200px texture, #quake 1 palette, 206 triangles/229 vertices
November 17, 2025 at 5:57 PM
Reposted by LibreQuake
Attention Indie Devs!

I just need 15 seconds ... of your game footage! A lot of people jumped on the 15s video trend, so I thought it would be cool to make a compilation to help indies get some visibility.

The anti-spam key is "kook".

lonewulfstudio.com/indieshowcas...
Lone Wulf Studio 2025 Indie Showcase Submission
Submit 15 seconds of game footage from games you worked on in 2025!
lonewulfstudio.com
November 11, 2025 at 3:53 AM
event in about 20 min you can join via the guide in the post below or via your web browser with the frag-net arcade
arcade.frag-net.com/games/libreq...
November 8, 2025 at 7:39 PM
Reposted by LibreQuake
deathmatch/release event
we are having another deathmatch event
grab LQ 0.09-beta here github.com/lavenderdotp...
and fteqw here fteqw.org

the event will take place at
Sat Nov 8
10 pm EET
3 pm EST

type connect frag-net.com in console to join
or find LibreQuake DM NQ/QW in the fte server browser
Release v0.09-beta · lavenderdotpet/LibreQuake
Installation: To play LibreQuake, you will need to download an engine to run the game. For LibreQuake, we have two different engines we recommend: Ironwail Ironwail is our go-to option if you only ...
github.com
November 7, 2025 at 12:57 AM
deathmatch/release event
we are having another deathmatch event
grab LQ 0.09-beta here github.com/lavenderdotp...
and fteqw here fteqw.org

the event will take place at
Sat Nov 8
10 pm EET
3 pm EST

type connect frag-net.com in console to join
or find LibreQuake DM NQ/QW in the fte server browser
Release v0.09-beta · lavenderdotpet/LibreQuake
Installation: To play LibreQuake, you will need to download an engine to run the game. For LibreQuake, we have two different engines we recommend: Ironwail Ironwail is our go-to option if you only ...
github.com
November 7, 2025 at 12:57 AM
we are going to be cutting a new release soon just a few things left to do

we should end up doing another deathmatch event shortly after the new release like we did last time
sorry this one took so long
October 7, 2025 at 10:57 AM
Reposted by LibreQuake
When the player changes to another time period, entities in the previous time period stay "paused" and cannot be interacted with. When switching back to the previous time period, they will now resume from where they left off. There is currently a bug where they will drop items in a seperate time.
September 23, 2025 at 10:54 AM
Reposted by LibreQuake
back again on polishing up the #librequake enforcer texture, trying to get it all done (or more likely, done enough - haha is art ever finished really) for the next update
September 22, 2025 at 11:04 PM
Reposted by LibreQuake
And not just FreeDoom. There's a lot of "we have game at home" alternatives in the FOSS space that you yourself can contribute to. LibreQuake is in early stages but is already really solid.
LibreQuake
Free and open-source Quake
librequake.queer.sh
August 27, 2025 at 4:57 PM
Reposted by LibreQuake
I love Quake and Doom but Quake and Doom is owned by id Software which is is owned by Bethesda which is owned by Microsoft, and that kind of sucks.

I'm more than okay with people sailing the high seas, but also you should know that projects like FreeDoom exist.
Freedoom
Freedoom's website
freedoom.github.io
August 27, 2025 at 4:57 PM
Reposted by LibreQuake
Been a while since I made some commission work, so here's Nasica's OC succubus mouse Nyx in a military-ish attire for a role-playing game c:

#adayaarts #oc #furry #commission
June 13, 2025 at 1:43 PM
#librequake Barrel Fang
· model by @lavender.pet
· texture by @lavender.pet & @millenia3d.net
· rig by Mr.M & @kebbyquake.bsky.social
· animation by @nolcoz.bsky.social
Finished animating the Librequake ogre replacement.
I didnt make the texture or model, just animated it.

#quake #retrofps #lowpoly
June 12, 2025 at 2:14 PM
whats wrong with the domain
June 10, 2025 at 8:33 AM
new #librequake bone eel/spine eel in game
June 9, 2025 at 6:27 PM
May 16, 2025 at 7:16 PM
Reposted by LibreQuake
ingame
May 13, 2025 at 1:20 PM
Reposted by LibreQuake
[WIP] Final Boss for LibreQuake

I need to fix the topology of the tendril
and I am likely gonna do another pass on the texture

#LibreQuake #Quake #Lowpoly
May 9, 2025 at 11:24 AM
Reposted by LibreQuake
160 triangles
April 17, 2025 at 9:32 AM
Reposted by LibreQuake
quick texture polish pass for the #librequake Ogre weapon, collab w/ @lavender.pet
April 17, 2025 at 9:27 AM
Reposted by LibreQuake
really liking where this is going despite taking a whiiiiile
November 1, 2023 at 1:46 PM