TheDuckCow
@theduckcow.com
1K followers 150 following 230 posts
Animator, gamedev, and creator of Moo-Ack! Productions | Product Manager at Poliigon | #MCprep #b3d #GodotEngine #vegan Working on @wheelstealgame.com
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theduckcow.com
Sharp edges/no normals: m̶o̶t̶o̶r̶c̶y̶c̶l̶e̶s̶ gamdevs use extreme caution
theduckcow.com
That's one small step for [mesh], one giant leap for [road].

Procedural intersections are officially in progress, major kudos to Picorims for the work thus far on this feature! #godot #procgen #gamedev

Details, if you are curious to follow along:
github.com/TheDuckCow/g...
Image of a road in a 3d godot editor looping around and connecting into a white triangle mesh without any materials or smoothing
Reposted by TheDuckCow
drsybren.bsky.social
Blender 5.0 has gone to beta phase!

Every day there will be a new build. Please download it frequently and test everything.

I can fix issues, but only if I know about them. In Blender, go to Help → Report a Bug. Thanks! 😻

builder.blender.org/download/dai...

#b3d #blender3d #development #devfund
Blender Builds - blender.org
Continuous build delivery with the latest features and fixes. Use at your own risk!
builder.blender.org
theduckcow.com
On the primary bit: used to be candidates were selected within the parties and not directly by the public. Shifted in the 60's, ever since the prez position essentially required campaigning with overinflated goals rather than thoughtful arguments on political strategies to be elected by the party
theduckcow.com
"The first man put at the helm will be a good one. No body knows what sort may come afterwards. The Executive will be always increasing here, as elsewhere, till it ends in a Monarchy" -B Franklin

Great history insights, interesting point on how primaries used to run

www.youtube.com/watch?v=v5wQ...
The Declining Quality of American Leaders
YouTube video by Ryan Chapman
www.youtube.com
theduckcow.com
Nice! Also I haven't had a chance to try the open world streaming repo but has been on my list. Once you have a hands on with the road generator, maybe we can have a chat to see about an official recommendation for how to approach it, or if any features are needed to make it smoother.
theduckcow.com
Also created a parallel tracker for it here, in case you prefer to chime in on github: github.com/TheDuckCow/g...
theduckcow.com
Hey all ye #godot Road Generator addon users - if you see this and you use the addon, please drop a reply with the version of Godot you're using (or join the poll in the community #coding channel itself to vote there).
Discord poll asking if Godot Road Generator users are on Godot 4.4 or later or not
theduckcow.com
Rooting for you from a couple hours north 💪
theduckcow.com
Another one bites the dust, this one has really hampered the ability to make procedural placements along roads. No longer!

#godot road generator, some testing tomorrow before merging and finally cutting the next release.

github.com/TheDuckCow/g...
theduckcow.com
Officially at the stage of tutorial-driven-development for QoL improvements. Meaning, as I check how tutorial-worthy the current code is, I find and stamp out the awkward steps. Just here, a tweak to make it much easier to make bridge sections on the fly #godot #road #bridges
3D terrain from godot with various overlapping roads displayed
theduckcow.com
Dang this took me awhile, but was an important issue to fix before the official release of the Terrain3D support for the #godot Road Generator addon.

To be merged shortly:
github.com/TheDuckCow/g...
theduckcow.com
This is a pretty wild graph.

Currently watching through Fads' latest video, who points out it's a pretty global situation
www.youtube.com/watch?v=p9my...
Chart titled "Percentage of Congress over the age of 70" which shows a sharp increase over the last 20 years, now exceeding 20%, more than double than any time previously.
theduckcow.com
Achievement unlocked, made it to Last Week Tonight with John Oliver
John Oliver crediting the Blue Sky post of the search interest over canceling Disney+
Reposted by TheDuckCow
wheelstealgame.com
Hello Wheelers! Next #devlog is up - did you hear about our guest speaker from Criterion Games and new #godot Road Generator features? If not, stop by for a quick read - and remember to support our open source project if you can by becoming a member or lending a hand

www.patreon.com/posts/septem...
September devlog thumbnail featuring the underside road geometry feature recently added
theduckcow.com
For whom it may be relevant

bsky.app/profile/did:...
theduckcow.com
You know, it's been quite a while since I've posted a tutorial - got this one ready just in time for you all
theduckcow.com
You know, it's been quite a while since I've posted a tutorial - got this one ready just in time for you all
theduckcow.com
I've dealt with code signing for Mac and windows if you need any pointers, just not in the context of Godot. Familiar with the matrix runner.. and how messy it can get with several runif steps for specific platforms.
theduckcow.com
Oh interesting haven't seen the "merge" step before. I'm used to the multi artifact approach, is that necessary for distribution / installation of gdextension?
theduckcow.com
Very relatable - but still completely worth it. Good luck and godspeed (and I kinda hope you beat me to doing that before I have time to look more at the rope addon, as I saw I'd need to get compiling to work hehe)
theduckcow.com
Looks super slick! May give it a try sometime
theduckcow.com
For sure, maybe by then I'll have a demo with some actual materials to really show it off 😁
bsky.app/profile/whee...
wheelstealgame.com
What good are roads without a world to rest upon? Great updates from @theduckcow.com under the guidance of TokisanGames (maker of the #godot Terrain3D plugin) to create this dual-plugin integration.

Want to test it out? Comment on GitHub if you've got any feedback!
github.com/TheDuckCow/g...
theduckcow.com
Look at that, the Godot Road Generator was just featured in a "10 ESSENTIAL addons for Godot 4" video by @mreliptik.bsky.social!

Just barely too soon to tease Terrain3D sync and other recent updates, but still - super appreciate the mention (at the start no less)

www.youtube.com/watch?v=PVvI...
10 ESSENTIAL addons for Godot 4
YouTube video by MrElipteach
www.youtube.com
theduckcow.com
Final result: Roads can now have UV'd undersides, useful for bridges. Fully interpolates between individual RoadPoints, including to an "off" mode, but defaults to parents so you can assign for the parent road container or overall system.

Merged into dev from github.com/TheDuckCow/g...