It's Topher Winward! ✌️
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topher.io
It's Topher Winward! ✌️
@topher.io
Joy finder && software developer.

Accessibility, videogames, webdev, cloud, gardening, birding, gratitude.
he/him 🏳‍🌈🌎

Working at @Rare.co.uk on @SeaOfThieves.com and beyond~
https://topher.io
Pinned
#introduction time!
I'm Topher
I LOVE VIDEO GAMES
Reposted by It's Topher Winward! ✌️
Did you know @limitbreak.co.uk has impacted over 5000 industry professionals, across literally hundreds of games businesses?

To continue to support the industry we need the support of the industry, so maybe you can help? Please check out our sponsorship deck or share this post 👇
I'm really really struggling to find potential Sponsors for @limitbreak.co.uk at the moment

We're not looking for huge amounts of money. We're a very lean programme thanks to our amazing volunteers!

Can you help? Look at out Sponsorship Deck or share this post 💖
limitbreak.co.uk/sponsorform
Limit Break - Sponsorship Deck Request
Please fill in the following, and we will reach out with our most up to date sponsorship information.
limitbreak.co.uk
November 24, 2025 at 11:24 AM
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💣
November 24, 2025 at 9:00 PM
You can't convince me this isn't a Looney Tunes trap
November 24, 2025 at 10:09 PM
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New dwarf fort patch is fixing the important things.
November 24, 2025 at 7:49 PM
Every update to @seaofthieves.com is a chance to include more pirates!
Wonderful to be alongside other phenomenal improvements - the stronger the competition, the more all players can enjoy themselves.

Looking forwards to the results! #accessibility
Our finalists for Most Improved are:

Sea of Thieves
Prince of Persia: The Lost Crown mobile
Star Wars Outlaws 1.4/1.5/1.6/1.7/Switch 2
Roblox text scaling
Hades 2 blind accessibility mod

Public vote now open at gaconf.com/gaconf-awards-2025/
November 24, 2025 at 2:53 PM
Reposted by It's Topher Winward! ✌️
Our finalists for Most Dedicated Studio are:

Aggro Crab
iD Software
Rare
Massive Entertainment
Klemens Strasser

Public vote now open at gaconf.com/gaconf-awards-2025/
November 24, 2025 at 11:56 AM
Reposted by It's Topher Winward! ✌️
This year I helped with nominee curation for The Indie Game Awards @indiegameawards.gg .

I'll also be presenting the winner for the "Achievement in Accessibility" award during the awards show on the night.
November 18, 2025 at 1:17 PM
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❓Have accessibility feedback about Netflix Games?

Submit your thoughts now via this Feedback Form! It's the only way I can guarantee I see it. ❤️

Thanks!
netflix.jotform.com/203105245680...
Accessibility Feedback Form
Please click the link to complete this form.
netflix.jotform.com
November 19, 2025 at 7:00 PM
If your website doesn't work with screen readers, you're losing ~2-5% of potential users.

Following basic accessibility standards like WCAG and WAI-ARIA isn't just a good helpful thing to do, it's also a phenomenal return on investment
“We don’t have users with vision disabilities.”

Buddy… the user with vision disabilities is literally inside the house. 👋

(I've had a rare disorder that causes vision issues for over a year)
November 19, 2025 at 11:05 PM
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Hey #gamedev #indiedev, pretty cool to see all these accessibility awards flying around eh? Would be handy if someone made a list of what and when they all are and when to submit, right?

🫡
docs.google.com/spreadsheets...
November 18, 2025 at 5:12 PM
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Here are the nominees for Innovation in Accessibility at #TheGameAwards:

- Assassin’s Creed Shadows
- Atomfall
- Doom: The Dark Ages
- EA Sports FC 26
- South of Midnight

Link to vote: bit.ly/tgavote
November 17, 2025 at 5:49 PM
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Awards season is the best time of the year. So much blood sweat and tears goes on behind the scenes from so many people to make accessibility a reality, it always makes me so happy to see people publicly recognised for it.
November 17, 2025 at 6:15 PM
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Congratulations to the nominees for the Innovation in Accessibility Award at this years @thegameawards.com!
November 17, 2025 at 6:16 PM
Love this - in particular suggesting your <Icon> component requires a title prop.

Build best practice and accessibility into your design system layer to make it best by default!
📚 I haven’t written much at all about the “front of the front-end” on my blog, but since I’m now working on the design engineering team @sentry.io and also maintained the design-system at adverity for some time, I have opinions there as well 😬:
Tooltip Components Should Not Exist
A look at why tooltip components are often the wrong abstraction in design systems, leading to accessibility issues, misuse, and inconsistent user experiences.
tkdodo.eu
November 17, 2025 at 6:54 PM
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An absolute tragic loss in the disability community. Alice was one of the strongest voices we've had, and this world will not be the same without her guidance, especially during these times.
Heartbroken to hear of @sfdirewolf.bsky.social ‘s transition to be a crip anscestor AND feeling so honored to have been alive in the time as this brilliant human, and gotten to learn from her.

May her memory continue to always be a blessing.
November 15, 2025 at 6:43 AM
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November 11, 2025 at 10:30 PM
I absolutely ✨ adore ✨ "an unplayable game?!"

In just a few minutes it brilliantly gets the across the frustration of trying to play a game with one too many barriers for you, and how adding accessibility does *not* necessarily mean taking away challenge

badgameszip.itch.io/an-unplayabl...
November 11, 2025 at 4:48 PM
Europa Universalis 5 has a brilliant feature that I've not yet seen them talk about as cognitive #accessibility, though it definitely is.

⚙️ Automation. EU5 is desperately deep and complex, but lets you granularly automate most aspects of the game. This lets you bring in complexity on *your* terms 🧵
November 10, 2025 at 3:49 PM
Absolutely wild to me that in the UK, the general discussion around masks was (and still is?) "What are the rules? Am I being forced to?" instead of "How can ensure others stay safe?"

It's phenomenal how much damage one sick person in public can do - stay at home when ill folks!
2/3

Pls, don't do that. Meds don't allow you to safely mingle. Even if you think Covid is over (it isn't), it taught us how & why to protect ourselves, one another.

Whether it's Covid, RSV, flu, or cold: We don't infect others. We stay at home, wear a mask indoors or in company, disinfect hands.
November 10, 2025 at 11:05 AM
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3/3

This cold medicine ad & others like it are especially sinister as a razorblade throat is a key symptom of current Covid variants for which many now have no updated booster. You don't endanger others. You sit this one out. At home.
November 10, 2025 at 5:46 AM
Preparing to play Europa Universalis 5 by watching a 7 hour tutorial video, then opening the game, cycling through the map modes, hitting "automate" on all areas, then giving up and complaining that I don't understand any of it
November 8, 2025 at 6:48 PM
Many Cats are amazing and it's so great to see them getting well deserved recognition.
If you want to make sure your game can be played by as many people as possible, hit them up!
We had a wonderful time celebrating our achievements for the year, we were finalists in the @ukieofficial.bsky.social sponsored Innovation in Games at the Barclays Awards.
All the Cats team will continue to push what accessibility can be in the games industry. Looking forward to 2026.
November 8, 2025 at 9:39 AM
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teeny tiny kitten concrete paws
November 7, 2025 at 2:15 PM
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The New York Times opinion page isn't holding anything back now smh.
November 6, 2025 at 6:32 PM
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Everything about making video games is harder than you think.
November 6, 2025 at 11:07 AM