Pisca
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pisca.bsky.social
Pisca
@pisca.bsky.social
Illustration & 3D Modeling

Getting better one day at a time.
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A small Low Poly modeling and texture project today, an afternoon fun session after Christmas day:

Tech Priest - Warhammer 40,000

730 Tris

Programs used:

Blender
3DCoat
December 26, 2025 at 5:40 PM
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Learning Blender
December 26, 2025 at 7:14 PM
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An anecdotal guideline on how I like to post art on Bluesky! This is what works for me, it might not be 100% solid so use it with a grain of salt 🙏

#arttips #artsky
April 6, 2025 at 12:31 AM
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another blender mapping tip - the quickest vanilla way to call Follow Active Quads is Right Click + F in the UV panel. it lets you continue a tiling texture from active face to newly extruded walls

if the active face is not a rectangle just make it into one by running Unwrap on it first
December 26, 2025 at 10:35 AM
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Art not made with AI.
December 23, 2025 at 12:54 PM
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Poole has been killing it with these intro modeling videos recently and I really like this overview of doing a low poly, extremely subdivided head. I apparently need to use Blender's smoothing tools way more #b3d #blender
Character Modelling in Blender for Beginners - Building the Head
YouTube video by Poole
youtu.be
December 23, 2025 at 3:42 PM
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now serving modular single-material walls, doorbells
December 23, 2025 at 12:24 AM
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Would you believe it, yet ANOTHER creature for my game

Quite happy with the rate at which I'm able to make these fellas

#godot #3d #lowpoly #solodev #gamedev #devlog #IndieDevs #indiedev #blender
September 30, 2025 at 10:36 PM
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Spiral room breakdown 🌪️
#pixelart #indiedev #GameMaker
December 22, 2025 at 5:25 PM
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Hiked to the pyramid and cairns of Balmoral Castle at the weekend - a mystical walk to kick off the holidays.
December 22, 2025 at 4:49 PM
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Pojoquiet shared a quick tutorial showing a simple trick they often use to create sci-fi textures in Blender.

See more: www.reddit.com/r/blender/co...

#b3d #blender3d #scifi #gameart #textures
December 22, 2025 at 4:01 PM
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I just learned something that I want to share;

1. Create an invisible box with an outer shadow
2. Create an invisible box with an inner shadow
3. Place randomly...

TA-DA. Free depth in your texture!
December 22, 2025 at 10:25 AM
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How to make lights blink in Blender? Using this simple expression in Emission material works wonders.

For instance here's an expression for a smooth undulation of the emission strength: # sin (frame/20.0) * 10 + 10
#b3d #blender3d
December 22, 2025 at 10:23 AM
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Our feature tutorial/artist today is this CLASSIC piece by Jack Hamm on how SLEEVE FOLDS SHOW as the arm is RAISED or PULLED BACK. An excellent reference sheet to have at hand forever! #illustration #comicart #anime #manga #gamedev #illustrationart #fashiondesign #fashiondesigner
December 21, 2025 at 1:50 PM
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December 21, 2025 at 1:13 PM
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another head done dude its a hard life out there... i gotta like press buttons n shit

#b3d #substancepainter #lowpoly #ps2
December 20, 2025 at 11:23 PM
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In celebration of my Vermis I copy getting delivered, I decided to model a random weapon from the book! The weapon of choice, Dagger of Guilt.

This took around 3 hours to make from modeling and animating to texturing.

#vermis #blender #unrealengine #3dmodelling #darkfantasy
December 21, 2025 at 8:12 AM
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speaking of crabs. sad hell comic has been updated, on patreon
December 20, 2025 at 5:27 PM
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Always a joy to create a new brush
December 19, 2025 at 1:26 PM
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Our upcoming game The Hearth and Harbour is fully 2D, but with some neat tricks we’ve made it look 3D. Ethan, our environment artist, did this with a special type of texture called a Normal Map. (Thread! 1/7)
December 19, 2025 at 12:05 PM
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Still learning how to draw PS1 textures! I think I'm getting closer to the result I want. This is going to take a while but at the very least creating variations is rather easy! #gamedev
December 19, 2025 at 10:33 AM
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Character we made in intro to 3d class this semester!! see the mesh dwld: skfb.ly/pD7FL #lowpoly #elves #3d
December 19, 2025 at 12:57 AM
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once again screaming at people about her public document full of historical clothing references and resources (which had it's most recent update on the 12th of january last year!)

heystacks.com/doc/1247/cla...
Claire Hummel's Historical Fashion Reference & Resources - 🟧Heystack
A comprehensive list of historical fashion resources, including patterns, textiles, embroidery and more! - 🟧Heystack
heystacks.com
December 18, 2025 at 9:50 PM
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Sometimes you just plan ahead how to make your life easier during development in the future.
December 18, 2025 at 1:42 AM