pircoregon.org
pircoregon.org
Featuring a beautiful lenticular cover of Astro Bot marking both our feature interview with the game’s director, Nicolas Doucet, and the 30th anniversary of PlayStation.
Get in there!
💫 kck.st/4i1GAHT 💫
Featuring a beautiful lenticular cover of Astro Bot marking both our feature interview with the game’s director, Nicolas Doucet, and the 30th anniversary of PlayStation.
Get in there!
💫 kck.st/4i1GAHT 💫
bikeportland.org/2025/09/05/g...
bikeportland.org/2025/09/05/g...
Glad to be announcing a new game, and happy that it is something experimental and weird: a tiny, tense, turn-based strategy game about merging units into spectacular combinations, and then watching them evaporate thousands of bugs.
store.steampowered.com/app/2396130/...
Glad to be announcing a new game, and happy that it is something experimental and weird: a tiny, tense, turn-based strategy game about merging units into spectacular combinations, and then watching them evaporate thousands of bugs.
store.steampowered.com/app/2396130/...
Compensation includes $85,700 CAD a year, health benefits, flexible 4-day work week, and 25 paid vacation days + unlimited sick and personal days!
Compensation includes $85,700 CAD a year, health benefits, flexible 4-day work week, and 25 paid vacation days + unlimited sick and personal days!
we already do see this to some extent on less commercial platforms like itch, though of course at a smaller scale
And that just feels incredibly wrong? Whole new genres are popping up practically overnight. We're only starting to get the hang of VR!
“This art form is barely unearthed. It’s too early to define it. Fund the indescribable.”
we already do see this to some extent on less commercial platforms like itch, though of course at a smaller scale