Ciro Continisio
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ciro.continis.io
Ciro Continisio
@ciro.continis.io
Game designer/coder, lecturer at times, full-time meme.

In the past: coherence, Unity (making Gigaya, Open Projects, Unity Playground). Also been making games (UFHO2, Slybots: Frantic Zone... ?) and Unity tools.

He/him/lui/'iss 🇮🇹
Reposted by Ciro Continisio
Awhile ago I wanted to tell a car in front of me their blinker was on so I made Shout Screen. It's completely free, no ads. Check it out, I had a lot of fun taking a little break to make it last month. shoutscreen.app
February 13, 2026 at 5:47 PM
Reposted by Ciro Continisio
This one image is so important for shaders in my opinion. If you're ever confused about coordinates I suggest taking a look here learnopengl.com/Getting-Star...

#shaders #gamedev #indiedev
February 13, 2026 at 9:08 AM
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February 11, 2026 at 8:18 PM
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Hey Bluesky.

Thank you so much for the support on the Mythmatch release date yesterday!

Do you think you could maybe help me get over the line to 10k wishlists?

store.steampowered.com/app/1778050/...

We've been so close for so long!

Please Wishlist and Share!
February 11, 2026 at 3:26 PM
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Phonopolis Demo is OUT NOW on Steam!! 📣
store.steampowered.com/app/4109130/...

Take a look at how we built the cardboard city by hand.
February 11, 2026 at 3:06 PM
The time has finally come!
📣 Phonopolis Demo arrives on Steam tomorrow!
February 10, 2026 at 11:15 PM
Reposted by Ciro Continisio
The team for Mewgenics is the largest dev team I've ever worked with, but its still small enough that we were able to feature everyone on our stream today. I love that about indie game dev, everyone who worked on this has a visible bit of themselves in this game. Thank you all.
February 10, 2026 at 1:03 AM
Just paid a quick visit to Twitter to check out of curiosity how Musk was reacting to the newly-released Epstein files containing his name.
Honestly, I don't understand why would anyone hang out on that endless hole of misery that is Twitter these days.
February 7, 2026 at 11:08 PM
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I don’t know how deeply it goes into the specifics, but the RITEC-8 framework from UNICEF/Lego might be a good start - digitalthrivingplaybook.org/big-idea/des...
Designing for Children’s Well-Being in Digital Play: The RITEC-8 Framework - Digital Thriving Playbook
Learn about using the RITEC-8 framework to design games that contribute to children's well-being.
digitalthrivingplaybook.org
February 4, 2026 at 10:29 AM
Reposted by Ciro Continisio
#GGJ26 jammers! I am preparing a presentation about Git, centered around conflicts and how to avoid or solve them, with a focus on game jams.
Did you have significant Git conflict during GGJ? I would love to hear what happened! A few details over posts are ok. Thanks a lot!! 🙇🏻‍♂️
February 2, 2026 at 9:04 AM
#GGJ26 jammers! I am preparing a presentation about Git, centered around conflicts and how to avoid or solve them, with a focus on game jams.
Did you have significant Git conflict during GGJ? I would love to hear what happened! A few details over posts are ok. Thanks a lot!! 🙇🏻‍♂️
February 2, 2026 at 9:04 AM
Reposted by Ciro Continisio
I dont know how to explain that this is way harder to do than most more impressive looking stuff you see with geometry nodes. GN doesnt have a medial axis solver, so it is all about defining topology mathematically. Crucial for roofs, inserting faces etc.
February 1, 2026 at 9:50 PM
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February 1, 2026 at 5:37 PM
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For every retweet I will make Zuckerberg’s creep glasses 5% thicker
February 1, 2026 at 4:46 PM
Now in text form! No, but seriously, go check out Robin's post and related video. He has a point :)
My 2025 talk 'Gyms, Zoos, and Museums: Your documentation should be in-game' is now also available in text format, for those who like to read instead of watch: rystorm.com/blog/gyms-zo...

And if you haven't seen it yet, there is an all new video too, with bonus material on the history of Zoos!
Gyms, Zoos, and Museums: Your documentation should be in-game — Robin-Yann Storm, Product & UX Designer for Tools
Gyms, Zoos, and Museums: Your documentation should be in-game
rystorm.com
February 1, 2026 at 1:31 PM
One of the worst things that can happen to a programmer is to go back to a project after a while, look into your Git application, and find some uncommitted changes 💀
February 1, 2026 at 11:13 AM
Reposted by Ciro Continisio
We’re hiring a QA Analyst! $90,069 CAD/year, remote 6-month contract, 4-day work weeks with flexible hours! 🫶

Apply now: www.workwithindies.com/careers/ko-o...
January 30, 2026 at 4:00 PM
Honestly stuff like this makes me think that the AI bubble (at least the one featuring this flavour of generative, copyright-infringing, mish-mashy bullshit AI) is going to burst and is going to burst hard. And perhaps soon.
Google’s new world AI model tool let me generate a bunch of Nintendo-inspired games. Including one featuring Link with a paraglider! Gift link: www.theverge.com/news/869726/...
January 29, 2026 at 10:28 PM
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Raw Fury is hiring a Publishing Producer Lead to coach teams, shape publishing practices, and much more.

📍 Hybrid, Full-time (Stockholm, SE)
📚 Experience shipping multiple titles
🤝 Strong communication skills

Work with @rawfury.bsky.social and apply:
Raw Fury is hiring a Publishing Producer Lead
Join us in connecting games with players! As Publishing Producer Lead, you’ll coach producers, evolve best practices, help shape how we bring games to life and guide game teams from concept to launch.
workwithindies.com
January 29, 2026 at 7:34 PM
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I have put together a short video that might help you switch from Windows to Linux as a game developer.

Check it out and send it to fellow gamedevs!

I'm not a youtuber so I hope I'm making sense here. Let me know if you have any questions or need help! Cheers!

www.youtube.com/watch?v=WKtN...
How to switch to Linux as a game developer?
YouTube video by Sos Sosowski
www.youtube.com
January 27, 2026 at 1:56 PM
Reposted by Ciro Continisio
Dark rituals and dungeon dwellers clash in this frantic war for territory.
In Ritual Underground players draw from a shared deck and dice pool — any resource you leave unused may be turned against you.

Playtesting now, with print and play and tabletop simulator!

tinyurl.com/ritualund
January 22, 2026 at 1:01 PM
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Btw, we've been sharing reviews all morning, but a lot have spoilers in them! TR-49 is best experienced as it presents itself. Set yourself 2 hours.

Curl up with an iPad or Deck, if you can. Have a pen handy if you like: definitely a cup of tea, so it can go cold.

Trust us. The TR49 has got you.
January 21, 2026 at 12:12 PM
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I green-screened myself into my new game to tell you all about my new game I’m such a nerd 🤓

My new game is about driving a 4x4 in a Furniture Store
youtu.be/NZUTvsWC60Q
My new game is about driving a 4x4 in a Furniture Store
YouTube video by Walaber Entertainment
youtu.be
January 17, 2026 at 3:40 PM
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UMA is hiring a Technical Animator to help with their upcoming magical multiplayer sandbox game!

📍Freelance, Remote (GMT ±3)
🛠️ 4+ yrs XP
🎮 Made in Unity, C# scripting

⤵️
Uma is hiring a Technical Animator
We’re looking for a talented technical animator on a freelance basis to support us in bringing some concepts to life.
workwithindies.com
January 16, 2026 at 3:21 PM
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Breaks my heart to share this, but today is my last day at The Verge and I am looking for work! I'd really like to stay in video games, preferably in some kind of journalistic capacity but I can do PR/Marketing and maybe even a lil Narrative Design. Please get in touch!
www.ashparrish.com
Ash Parrish
www.ashparrish.com
January 16, 2026 at 4:55 PM