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cookieguy.bsky.social
Cookieguy
@cookieguy.bsky.social
23 followers 85 following 94 posts
21 | he/him | 🇦🇷 | en/es | tekken enthusiast
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COOKIEGUY's epic thread of media 2025 bluesky edition (i will definitely finish it this time!)
Reposted by Cookieguy
Reposted by Cookieguy
this device looks promising, but I’m gonna hold off until russ from retro game corps gives his review
Reposted by Cookieguy
Day 19: Sinizazzle Zetix

Part of a group of 6 deadly "Maverick hunters" the crazy Zetix and his team embark neo arcadia to find any hiding resistance members, even if it takes uncovering a lost world to do so.

#Megaman #SonictheHedgehog
Sonic Battle R by JMan

This game had an update, but aside from an updated hub world we couldn't tell what was added lol. We played it last year and really enjoyed it, so I would recommend checking it out.
Sonic Adventure Advanced Demo by ChasmanMX

I feel like this game kinda suffers from screen crunch. Being only a single stage and a boss I don't have much else to say about this. It was okay.
Sonic Before the Sequel '26 Demo by Usumily

I've never played BTS or ATS so I can't tell what's different, but I enjoyed my time playing this. Tails has a fly cancel in this which is an absolute joy to use but apparently he doesn't have it in the original, which makes me sad.
The level design is good, though I hate the tileset and palette of the Mind zone (i can't tell what's BG and FG in the heat of the moment please change). The screen size lets you see ahead. Overall there's not too much innovation mechanically but it's just more Sonic Rush to play which is awesome.
The Boy and his Story Demo by Nerdd

Awesome game, controls just like Sonic Rush but with a stomp. Has momentums like Rush Adventure and Colors too. I didn't play any of Ivy or Rush, but I enjoyed the differences between Kappa and Sarah.
For what it is, it's good. I was just expecting something else. I like the option to put whatever you want on the guy's shirt, but it's a shame it's really hard to actually see it. I love the artstyle quite a lot, reminds me of old Newgrounds animations.
Slashbang by PowerUpT

Was kind of disappointed with this one as I was expecting more of a speed FPS platformer.

Like, no rocket jumping??? As an Overwatch player I think somebody should make a platformer based on Doomfist parkour.

I also feel like wallrunning should be a thing.
Rayman Lum'o'Grams Demo by NikitaRUNI

PICROSS IS AWESOME!!!

The boss fights are a really cool idea, too. Epic game.
SONIC RUSH RERUN Demo by MelohRush

This is infact Sonic Rush.

Yeha idk. It's a good... remake? and fixes some of that screen crunch issue that Rush had. I wish there was an option for a trick button though. I don't like jump button tricks.
Mark The Game Demo by GalaxyShad

Was not a big fan of this one, unfortunately. I think the health system is a bit of a detriment to the game personally. But I like some of the sprite art and the game is kinda funny.
I don't like how Wario controls much, he feels too nimble for my liking. But that's just me. Game's good.
Super Mario Land 2 + Wario's Conquest Demo by Yak0

Don't like how this was advertised, as the Wario part literally only has the tutorial playable. But the SML2 remake part of it is really good, packed with cool features and extras. Would recommend for that alone.
Blocks for Babies Demo by BunkStunkis

Just as awesome as it was last time, this game is really addictive. Though I will say the second set of BGM is not as good as the first. Don't have much new to say about this.
JINX Preview by Moff

I will admit I did not play this game enough to really give a good opinion. All I will say is that the run button is unnecessary and the game feels really slow.
A lot of them only affect coins / score, which isn't that interesting, and half of the other cards don't really affect the gameplay of the stage itself, just dealing damage or adding a timer.
Switching mechanic is awesome and could carry the game by itself. Looking forward to more of this!
Mario's Challenge Gala by matrix

Super fun game though it's also super mean lol. We couldn't put it down and it's by far the game we revisited the most during the marathon. It's buggy and crashed a lot though. The game could use more cards for sure.
I like the energy system, and it really encourages a no-hit run which is naturally the most satisfying thing to go for in a MegaMan-like game. I did find the movement a bit heavy and hard to get used to but once you do it's fun. Looking forward to this!
Thunder Edge Demo by SapphireFlame

This was really good, though the game was super buggy. Had some issues with it, like the level design making it a bit hard to go fast as the systems might intend you to, but overall the game looks good, sounds good, plays good.
Knuckles Quest by Iggyminious

Big fan of this one, I like how it has both platforming and treasure hunting levels. The character models look cute and the music is nice. Game controls like SA2. It's good.
Rebellion Stryker by JMan

Cool concept though the game is in too early a state for me to really comment on it. Idk.
DI/SDI and more of a combo game would make the game a little more fun, but have the feeling that this is not supposed to be a super serious fighting game.

The game's moddability is awesome too. I made a pingas sprite.
The game controls well, though i wish attacks had more range and snappiness to them; I felt like 90% of them require you to do them from a full run / wavedash to actually have any chance of hitting them vs a sentient opponent. More advancing attacks would be good too.