Source - github.com/tkeene/wind-...
WebGL Demo - koboldskeep.itch.io/wind-waker-l...
Source - github.com/tkeene/wind-...
WebGL Demo - koboldskeep.itch.io/wind-waker-l...
store.steampowered.com/app/2393920/...
#screenshotsaturday
#screenshotsaturday
I am replicating this in Blender through mere observation, so some things might not be fully accurate to the mind-boggling effects of the PS1.
I am replicating this in Blender through mere observation, so some things might not be fully accurate to the mind-boggling effects of the PS1.
Mana the Dino Mage 🔮✨
Mana the Dino Mage 🔮✨
On December 8th... I'm releasing my next game, Angeline Era!!!
It's a vast, 3D action-adventure where you travel across a country's unmarked overworld, with every level hidden in plain sight.
Please look forward to it!!
store.steampowered.com/app/2393920
On December 8th... I'm releasing my next game, Angeline Era!!!
It's a vast, 3D action-adventure where you travel across a country's unmarked overworld, with every level hidden in plain sight.
Please look forward to it!!
store.steampowered.com/app/2393920
Gameplay from the upcoming factory level update for Poor Bunny!
#ScreenshotSaturday #gamedev #indiedev #pixelart #bunny
Gameplay from the upcoming factory level update for Poor Bunny!
#ScreenshotSaturday #gamedev #indiedev #pixelart #bunny
We'll be premiering it live, Nov. 17, 9 AM Pacific.
See you soon, Bumpslashers! ⚔️
youtu.be/VU9i_DK2kc4?...
We'll be premiering it live, Nov. 17, 9 AM Pacific.
See you soon, Bumpslashers! ⚔️
youtu.be/VU9i_DK2kc4?...
Much of the game's cube-based artwork is actually black and white. We then use a color palette system to create most of the game's vivid forests and towns!🌲
store.steampowered.com/app/2393920/...
Much of the game's cube-based artwork is actually black and white. We then use a color palette system to create most of the game's vivid forests and towns!🌲
store.steampowered.com/app/2393920/...
www.patreon.com/vacuumflowers
Come hang out: youtube.com/live/Mqlt9eq...
Come hang out: youtube.com/live/Mqlt9eq...