==NO SUCH THING: DO NOT OBSERVE==
www.imaginarythomas.com
https://imaginarythomas.itch.io
Dying causes players to think about what they're doing.
An "impossible" situation causes players to learn how the game works and eventually achieve the impossible.
We need to be able to design *some* games around these fundamental ideas.
Dying causes players to think about what they're doing.
An "impossible" situation causes players to learn how the game works and eventually achieve the impossible.
We need to be able to design *some* games around these fundamental ideas.
#indiegames
#indiegames
And all the Christians got it wrong,
But you don’t really get the meaning do ya?
‘Cause you see its about getting laid,
It’s sex, and love, and Jewish faith,
But all the gentiles heard was “hallelujah!”
And all the Christians got it wrong,
But you don’t really get the meaning do ya?
‘Cause you see its about getting laid,
It’s sex, and love, and Jewish faith,
But all the gentiles heard was “hallelujah!”