🎮 I enjoy games (big fan of Zelda).
👨💻 And I'm a backend developer working with .NET, going on quests for perf wins.
#GodotEngine #gamedev #indiedev #screenshotsaturday
#GodotEngine #gamedev #indiedev #screenshotsaturday
#gamedev #indiedev #GodotEngine
#gamedev #indiedev #GodotEngine
If you love indie games or puzzle platformers, check it out and consider supporting 🫶🏻✨
If you love indie games or puzzle platformers, check it out and consider supporting 🫶🏻✨
any time I hear someone say "the garbage collector slows things down too much" I feel like they're not aware of just how many tools you have to avoid heap allocations
it seems to me whatever work that entails, it's almost always less work than using an unmanaged language
any time I hear someone say "the garbage collector slows things down too much" I feel like they're not aware of just how many tools you have to avoid heap allocations
it seems to me whatever work that entails, it's almost always less work than using an unmanaged language
m1=79.8 m2=87.9 m3=129.0 (solar masses)
v1x=4.64 v1y=0.842 v2x=-6.178 v2y=-5.515 v3x=4.818 v3y=0.642 (km/s)
x1=20.0 y1=-4.0 x2=-10.0 y2=33.0 x3=-26.0 y3=-8.0 (AU from center)
Music: Memories of Green – Vangelis
m1=79.8 m2=87.9 m3=129.0 (solar masses)
v1x=4.64 v1y=0.842 v2x=-6.178 v2y=-5.515 v3x=4.818 v3y=0.642 (km/s)
x1=20.0 y1=-4.0 x2=-10.0 y2=33.0 x3=-26.0 y3=-8.0 (AU from center)
Music: Memories of Green – Vangelis
www.youtube.com/watch?v=IvUU...
Imagine if Americans had that safety net to keep us afloat.
www.youtube.com/watch?v=IvUU...
Imagine if Americans had that safety net to keep us afloat.
Keep filing your paperwork (SAR7/RE). When the stupid is over it’ll matter 🫰🏻
Keep filing your paperwork (SAR7/RE). When the stupid is over it’ll matter 🫰🏻
When I started my career, there were so few 3d artist the company I was hired by had to start a training school to make enough to actually make a big game.
At first we didn't know anything. Real time 3D was new and primitive, and nobody really had mastered it.
When I started my career, there were so few 3d artist the company I was hired by had to start a training school to make enough to actually make a big game.
At first we didn't know anything. Real time 3D was new and primitive, and nobody really had mastered it.
Sleep dealer: Best I can do for you is 3 hours
Sleep dealer: Best I can do for you is 3 hours