TheBaseMesh.com
@thebasemesh.bsky.social
210 followers 70 following 75 posts
thebasemesh.com - Public library of of over 1000 free CC0 meshes Run by: Tim Steer - Freelance 3D Artist Support me: https://ko-fi.com/thebasemesh https://www.patreon.com/c/thebasemesh Personal work: https://basemeshtim.artstation.com
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thebasemesh.bsky.social
Well, hi all👋 I'm Tim and I run thebasemesh.com

It contains 1000+ free 3D assets ready to use for your projects. Oh, and they're CC0 licence!

Every model adheres to real-world scale and comes with basic UVs, which'll save you a bunch of time.

I really hope you find it useful :)
Happy creating 🧡
The Base Mesh | 100% Free CC0 Assets
- 3D Models - TheBaseMesh - Every model adheres to real-world scale and comes with basic UVs, so you can get to making those all-important creative decisions faster.
thebasemesh.com
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charlesboury.fr
Hi, I'm an Art Director & 3D Game Artist
Available for hire 👐

I worked on award-winning stylized games
Looking for the next project I can contribute to 👀

Please reach out!
💌 [email protected]

RT appreciated ✨
Screenshot of Caravan SandWitch - an openworld narrative exploration game made with a team of ~10 people Characters Concept Art - the nomads of Caravan SandWitch Storyboard for a key scene in the game "The Wanderer - Frankenstein's Creature" Menu mockup for the game "Road 96"
thebasemesh.bsky.social
A legitimately outstanding add-on. Please check it out!
spaghetmenot.bsky.social
Last chance to get normalMagic with the early access discount — It looks like the release might happen today 🫨
#normalMagic
Hard surface object with details being added into the surface
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polytoots.bsky.social
First few videos of the Blender for Game Artists are now live, still need to edit down the last bits. Will be coming shortly.
#blender3d #gamedev #blenderart

www.youtube.com/playlist?lis...
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timmakedo.bsky.social
Lil turnaround of a texturing experiment
📼📼📼
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timmakedo.bsky.social
Little bit of hard-surface practice this weekend.
Also gave me an excuse to model a VHS cassette, something I've been wanting to do for for so long! 😊
thebasemesh.bsky.social
That debris *bonk* is perfection 👌
Reposted by TheBaseMesh.com
vrhermit.com
Obelisk and Plinth join Gravestone in Project Graveyard. Bench and Arch also made an appearance.

All models by @thebasemesh.bsky.social with a few small changes.
A screenshot of project graveyard showing several 3D models poorly arranged A new Add Items card in project graveyard, showing 6 items to select
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polytoots.bsky.social
First post intro: I'm a professional games artist with more years than I can count (I'm not good at math) under my belt. I have a YouTube channel dedicated to helping others learn about game art. I have primarily focused on shaders and VFX in Unity up until now.

www.youtube.com/c/PolyToots
PolyToots
Welcome to PolyToots! This is a tutorial channel for the creation of real time game art. From the perspective of a professional games artist who’s been pushing polys in the industry since mid 2008. L...
www.youtube.com
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deswalsh.bsky.social
It’s now 6 months from when I was let go so any shares of that post is very much appreciated. ⬇️
deswalsh.bsky.social
I have been in the industry 14 years now and have been part of 14 games and many of them and my personal work can be seen on my portfolio and I'm available for environment work in the UK, Here is some work for 4 of them titles.
#gamedev #3dart

www.artstation.com/pikminman
High poly helicopter made for jurassic world evolution Track for the racking game Stampede royal racing Level art for the game South of the Circle Park ride for Planet Coaster
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spaghetmenot.bsky.social
#normalMagic early access update 0.4
thebasemesh.bsky.social
Same. What a bargain of box too.
I also see Dark Messiah on that list👌 Cultured
thebasemesh.bsky.social
I deeply regret not holding onto the physical Orange Box 😭
thebasemesh.bsky.social
Beautiful work! That wireframe is 👌
thebasemesh.bsky.social
hold up, so if you apply this, that geometry is then baked into the underlying mesh?!
thebasemesh.bsky.social
thank you for reminding me of this film! I haven't seen this since I was in my teens and I loved it - will put that on my rewatch list 👌
thebasemesh.bsky.social
Is this from Grosse Pointe Blank? 😮
thebasemesh.bsky.social
super insightful! Not seen one of these before but enjoyed the dialogue between environment art and design :)
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metacrab.org
A quote from Garry Newman [Garry's Mod] I think about often
A screenshot of text on a website

The title text says: I don’t know anything

The body text says: If you’ve never made games before you have a huge advantage. If I’d have had any industry experience before making GMod I probably would have never made it. Your naivety is a huge advantage, it’s your edge.

Don’t try to emulate people who are in the industry – do your own thing, make your own mistakes, find your own way. It’ll lead you down a bunch of paths that no-one will ever take because they know the ‘right way’. The world needs those paths explored.
thebasemesh.bsky.social
It's been amazing to see Sam develop over the last couple of years. His latest piece especially is 👌
samf3d.bsky.social
Kickstarting the new Bluesky account with a bit of portfolio. What do I do? I create 3D environments for games 😎👍

I'm on Artstation too!
samfereday.artstation.com

#3d #unreal-engine #blender #gamedev
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studio.blender.org
DOGWALK will be officially released on July 11th, 17.30 CEST 🎉 join us then for our online release party!
Lots of frolicking in the snow and talking with artists, to be sure ☃️

#b3d #BlenderStudio #game #gamedev #OpenProject #DOGWALK
studio.blender.org/blog/dogwalk...
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kenney.nl
Kenney @kenney.nl · Jul 4
I changed the way I work a couple of months ago to follow this advice, it made a big difference and my productivity went up by miles.

(I don't know who made this image, if you do, let me know so they can be credited)