More breakdown and link to the playable on the old blog if any one is interested: lnkd.in/eyMXavEq
We're looking for a level designer at the studio I work in! Pls pass along to anyone who might be looking atm 🙏
www.linkedin.com/posts/activi...
We're looking for a level designer at the studio I work in! Pls pass along to anyone who might be looking atm 🙏
www.linkedin.com/posts/activi...
for ų̵̰̰͑n̸̨͓̯̖̹̯̺̔́̓̊͝t̶̻̺̣̪̓̀͜ȉ̸̖̦̮̹̪̙̩͉̒͂̋́̓͑̀t̶̫̹̤̩͙͓̭̋͛̄́͒̒͊l̵̲̙̒̔̅͝e̸̼̋͗̓͜d̵͈̝̥̹͕͎̹̃̇͘
incept date nov 15/2025
#PS2 #softimage #3d #3dmodelling #gamedesign #leveldesign #indiegame #screenshotsaturday #necrophone
for ų̵̰̰͑n̸̨͓̯̖̹̯̺̔́̓̊͝t̶̻̺̣̪̓̀͜ȉ̸̖̦̮̹̪̙̩͉̒͂̋́̓͑̀t̶̫̹̤̩͙͓̭̋͛̄́͒̒͊l̵̲̙̒̔̅͝e̸̼̋͗̓͜d̵͈̝̥̹͕͎̹̃̇͘
incept date nov 15/2025
#PS2 #softimage #3d #3dmodelling #gamedesign #leveldesign #indiegame #screenshotsaturday #necrophone
I can work in Unreal, Unity, and probably whatever in-house engine you'll throw at me. I have worked on DLC for Sniper Elite 5, various community mod projects, and custom maps for TF2 and Half-Life 2.
portfolio ➡️ iibo.games
I can work in Unreal, Unity, and probably whatever in-house engine you'll throw at me. I have worked on DLC for Sniper Elite 5, various community mod projects, and custom maps for TF2 and Half-Life 2.
portfolio ➡️ iibo.games
basically, when someone you love dies, it isn’t just them that you miss, but the parts of yourself that person brought out of you that can never be brought out again.
i feel that with my dad.
basically, when someone you love dies, it isn’t just them that you miss, but the parts of yourself that person brought out of you that can never be brought out again.
i feel that with my dad.
bsky.app/profile/doub...
Don't miss the full interview -------> youtu.be/eCYsZy974zo
bsky.app/profile/doub...
If you wanna participate add me and we'll talk, thank you for reading this BS. #l4d2
If you wanna participate add me and we'll talk, thank you for reading this BS. #l4d2
youtu.be/WePMCeiJiLs?...
youtu.be/WePMCeiJiLs?...
37 years ago today, SEGA first launched the Mega Drive in Japan!
🕹️ 𝘞𝘩𝘢𝘵’𝘴 𝘺𝘰𝘶𝘳 𝘧𝘢𝘷𝘰𝘶𝘳𝘪𝘵𝘦 𝘔𝘦𝘨𝘢 𝘋𝘳𝘪𝘷𝘦 𝘮𝘦𝘮𝘰𝘳𝘺 𝘰𝘳 𝘨𝘢𝘮𝘦?
37 years ago today, SEGA first launched the Mega Drive in Japan!
🕹️ 𝘞𝘩𝘢𝘵’𝘴 𝘺𝘰𝘶𝘳 𝘧𝘢𝘷𝘰𝘶𝘳𝘪𝘵𝘦 𝘔𝘦𝘨𝘢 𝘋𝘳𝘪𝘷𝘦 𝘮𝘦𝘮𝘰𝘳𝘺 𝘰𝘳 𝘨𝘢𝘮𝘦?
It's part of a series I created as a Level Design Learning Path:
dev.epicgames.com/community/pr...
Trailer here: www.youtube.com/watch?v=EFE5...
It's part of a series I created as a Level Design Learning Path:
dev.epicgames.com/community/pr...
Trailer here: www.youtube.com/watch?v=EFE5...
timnewsome.me/level-design...
timnewsome.me/level-design...
I thought it might be fun to share a pair of moment from the demo that illustrates this, through the lens of how I do my work as a level designer.
I thought it might be fun to share a pair of moment from the demo that illustrates this, through the lens of how I do my work as a level designer.
careers.ccpgames.com/en/postings/...
careers.ccpgames.com/en/postings/...
Youtube: youtu.be/wAJ10nhsv9U?...
Spotify: buff.ly/vDYLFLs
Apple: buff.ly/vUzknsv
#gamedev #UE5
Youtube: youtu.be/wAJ10nhsv9U?...
Spotify: buff.ly/vDYLFLs
Apple: buff.ly/vUzknsv
#gamedev #UE5
This is one of the (many) “beat’em up” coop prototypes I worked on at Tequila. It was a set of level tiles procedurally ensambled like Warframe youtu.be/4SmsGanQP-k?...
This is one of the (many) “beat’em up” coop prototypes I worked on at Tequila. It was a set of level tiles procedurally ensambled like Warframe youtu.be/4SmsGanQP-k?...
I'm a french illustrator specializing in landscapes and sceneries.
✉️ [email protected]
🔗 arthur.baron-clement.com/en/
I'm a french illustrator specializing in landscapes and sceneries.
✉️ [email protected]
🔗 arthur.baron-clement.com/en/