working at Don't Nod, here as myself
vfx on Banishers & Aphelion
any pronouns
linktr.ee/halefall
Especially on Halloween 🎃🐈⬛🎃
Especially on Halloween 🎃🐈⬛🎃
Been working for 1.5 years as a solo game dev on Dungeon Tourists. I am so happy with how far I've got. There are still many things I want to do, but I am having a blast!
Been working for 1.5 years as a solo game dev on Dungeon Tourists. I am so happy with how far I've got. There are still many things I want to do, but I am having a blast!
This week I've been working on an improved Starter Content pack for UE5 - better content and all organised the way I recommend! Available to buy on Gumroad:
tharlevfx.gumroad.com/l/starterpro...
#ue5 #vfxfriday #tutorials #gamedev #unreal #screenshotsaturday
This week I've been working on an improved Starter Content pack for UE5 - better content and all organised the way I recommend! Available to buy on Gumroad:
tharlevfx.gumroad.com/l/starterpro...
#ue5 #vfxfriday #tutorials #gamedev #unreal #screenshotsaturday
The capture rate UI needs final art, and later I'd like to make MODs have a rarity value, but yeah, you can knock an enemy down and take their limbs!
I'm gonna go finally play some Silk Song.
#CherubDev #UE5 #GameDev
The capture rate UI needs final art, and later I'd like to make MODs have a rarity value, but yeah, you can knock an enemy down and take their limbs!
I'm gonna go finally play some Silk Song.
#CherubDev #UE5 #GameDev
#UE5 #GameDev #Cinematic #TechArt #FX #VFX #EnvironmentArt #Lighting #LookDev
#UE5 #GameDev #Cinematic #TechArt #FX #VFX #EnvironmentArt #Lighting #LookDev
I'm working super hard on that game. Please please please please go wishlist it here : s.team/a/3930480
#dungeontourists #indiegame #sologamedev #gamedev
I'm working super hard on that game. Please please please please go wishlist it here : s.team/a/3930480
#dungeontourists #indiegame #sologamedev #gamedev
beautiful piece of hardware
a shame i sold it long ago
beautiful piece of hardware
a shame i sold it long ago
💧 Water shaders 💧
Here's another behind-the-scenes 🧵 on the tech-art behind our water visuals in HERDLING:
💧 Water shaders 💧
Here's another behind-the-scenes 🧵 on the tech-art behind our water visuals in HERDLING:
replacing a basic Ubuntu desktop with a proper Proxmox environment was a daunting task but it all feels sooooo much cleaner already
replacing a basic Ubuntu desktop with a proper Proxmox environment was a daunting task but it all feels sooooo much cleaner already
Everything here is rendered/composited in realtime in OBS.
Everything here is rendered/composited in realtime in OBS.
Can we make Perlin Noise stretch along some underlying vector field? Well it turns out it's possible with two simple additions to the original method! No need for advection or convolutions.
Find the paper and implementations here:
github.com/jakericedesi...
Can we make Perlin Noise stretch along some underlying vector field? Well it turns out it's possible with two simple additions to the original method! No need for advection or convolutions.
Find the paper and implementations here:
github.com/jakericedesi...
@michaeldelafosse.bsky.social
En intégralité ici : framaforms.org/non-a-lutili...
1/4
@michaeldelafosse.bsky.social
En intégralité ici : framaforms.org/non-a-lutili...
1/4
Please hold on. The god is sniffing your vibe.
Made in a somewhat ENA's BBQ dream art style because Imalou loves it :)
Please hold on. The god is sniffing your vibe.
Made in a somewhat ENA's BBQ dream art style because Imalou loves it :)
They don’t “just” translate - they rewrite jokes and idioms to recreate the same emotional (or funny) in a different culture and language style, and give invaluable advice on character, regional dialects, and cultural norms
For the top 100 grossing movies of all time, 50% of their profits were made outside of English, and they spent less than 1% of their budget on localization.
They don’t “just” translate - they rewrite jokes and idioms to recreate the same emotional (or funny) in a different culture and language style, and give invaluable advice on character, regional dialects, and cultural norms
Go take a look at his reel! I can't stop thinking about those little critters in Bloom and Rage
One year. I had to start from scratch and capture everything I did since I work in the industry. But my portfolio is finally done with a new demo reel. You can see all of this on my ArtStation here :
www.artstation.com/florianguill...
Hope you'll like it ^w^
#VFX #rtvfx #realtimeVFX
Go take a look at his reel! I can't stop thinking about those little critters in Bloom and Rage
Most will sample multiple textures at the same time for no additional performance cost too.
Most will sample multiple textures at the same time for no additional performance cost too.
Given how interactive water in CS2 is, I expected to see some cellular fluid simulation, but turns out they just use a low-resolution off-screen buffer with flat 2D decals used for various aspects of water. Reminds me of HL2 water :)
Given how interactive water in CS2 is, I expected to see some cellular fluid simulation, but turns out they just use a low-resolution off-screen buffer with flat 2D decals used for various aspects of water. Reminds me of HL2 water :)
Sturdy is a unique, highly stylized procedural Blender painting shader that reacts with expressive colorful strokes to plain white lights.
Wild. Gestural. Not realistic at all.
#visdev #b3d #blender #eevee #shader #procedural #toonshader
Sturdy is a unique, highly stylized procedural Blender painting shader that reacts with expressive colorful strokes to plain white lights.
Wild. Gestural. Not realistic at all.
#visdev #b3d #blender #eevee #shader #procedural #toonshader
#PathOfExile2 #realtimeVFX
#PathOfExile2 #realtimeVFX