// Hey, you there! Let's play some games! //
If you want to see some of my stuff, check these tags!
#art #pixelart #gameart and #gamedev !
This was a huge production at the time, costing about 8 million dollars!
www.dosgameclub.com/toonstruck/
#podcast #dosGaming #retroGaming
This was a huge production at the time, costing about 8 million dollars!
www.dosgameclub.com/toonstruck/
#podcast #dosGaming #retroGaming
marnetto.net/2026/01/27/c...
marnetto.net/2026/01/27/c...
aftermath.site/ubisoft-union-...
aftermath.site/ubisoft-union-...
Here's some screens from a level i designed and built for Core Decay when working for 3DRealms:
Here's some screens from a level i designed and built for Core Decay when working for 3DRealms:
i'm not an animator, but the technique of drawing guide lines when animating flying leaves (or any kind of 'particles') was taught to me by kosal sok, an awesome veteran FX animator (dofus the movie, wakfu animated series), shout out to him!
#pixelart #ドット絵
capcom, 1999
capcom, 1999
www.gamesindustry.biz/valve-to-fac...
Big thanks to @rathaelos.bsky.social for providing the sick animation! #sounddesign #gamedev
Big thanks to @rathaelos.bsky.social for providing the sick animation! #sounddesign #gamedev
Something I've been sitting on for several years that I finally decided to wrap up tonight.
#megaman #pixelart #ドット絵