Atlas Never Blinks
atlasneverblinks.bsky.social
Atlas Never Blinks
@atlasneverblinks.bsky.social
Posting about games, primarily 'Immersive sim' / FP-RPG inspired ones. NOT actually making any
He/him.
Please remember to add alt text to your pictures!
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Roger Sweet, one of the creators behind He-Man and the Masters of the Universe is now 91 years old and needs YOUR help with his significant medical bills.

If He-man, She-Ra or any part of the MOTU universe has ever brought you joy, please chip in if you can!

www.gofundme.com/f/support-ro...
February 4, 2026 at 7:02 PM
February 4, 2026 at 11:49 AM
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Finally! My book Super Nintendo is out TODAY in the US + Canada. Here's where to buy it: www.penguinrandomhouse.com/books/753986...

"MacDonald is one of the best games journalists... Here is a book bursting with love. Bop your head against it and see if a shower of gold coins comes out." -The Times
February 3, 2026 at 1:54 PM
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**PLEASE REPOST!**

GALLOWS CORNER - A PEASANTS' REVOLT RPG IS NOW LIVE ON KICKSTARTER!

Back here: www.kickstarter.com/projects/thr...

This is a game built around the power that comes from solidarity and community, that stands up against power. We'd love it if you'd stand alongside us today.
Coming soon: Gallows Corner - A Peasants' Revolt RPG
Rise up, ye pitiful commons! Throw off your shackles and take up the call: there is a brighter future beyond the noose!
www.kickstarter.com
February 3, 2026 at 12:59 PM
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#DERELIKT will release this year - a narrative retro FPS inspired by Alien Resurrection, Doom 3 and System Shock 2. 🪐 #screenshotsaturday #ps1 #psx #hauntedps1
February 1, 2026 at 1:06 PM
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Have you tried the Steam demo for upcoming RPG Sword Hero? @dilfpatrol.bsky.social says do it, just be careful not to lose too much sleep: www.pcgamer.com/games/rpg/iv...
January 30, 2026 at 10:54 PM
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January 28, 2026 at 7:30 PM
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An enormous amount of work and effort went into this - I’m so incredibly proud and humbled 🖤

To me there are so many puzzle pieces that make up holistic accessibility, and one of those is actually informing players how your game can support them. More accessibility trailers please! 👏
The winner for Best Comms & Marketing at the 2025 GAConf Accessibility Awards is.. the @atomfall.com Accessibility Trailer!

Info on all the finalists & winners: www.gaconf.com/gaconf-award...
January 30, 2026 at 8:26 AM
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The talented @akumakira.bsky.social (Lost in Vivo, Lunacid) made an expanded version of their DreadX game Uktena 64! I got codes to give away and all ya gotta do is repost this and I'll pick 3 peeps on Sunday!

(no need to follow me but maybe go follow them 😊)

store.steampowered.com/app/4121400/...
Uktena 64 - Ultimate on Steam
A dark comedy horror game with a N64 aesthetic.
store.steampowered.com
January 29, 2026 at 4:20 PM
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⚔️ 100k Wishlists! ⚔️

Only two months since we announced our retro-fantasy RPG and we've hit this huge milestone!

Thank you to everyone who has checked out the demo, left feedback, and wishlisted the game. Your support means a lot to us 🩶
January 30, 2026 at 8:52 PM
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"The Game Bakers created a system called ‘Mountain Intimidation’ that shifts the environmental sonic landscape depending on what angle you’re looking at the peak."

Kami can be scary! Just as scary as it is beautiful.
January 30, 2026 at 11:19 PM
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"Laputan machine"
January 31, 2026 at 4:52 AM
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Every game is a roguelike if you're drunk enough.
January 31, 2026 at 5:56 AM
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ONE MORE WIN
Ridge Racer Type 4 Fanzine
Digital / Physical
Available now
🔗 ultrabrilliant.etsy.com
July 20, 2025 at 5:06 PM
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This is truly fascinating.
August 2, 2025 at 5:08 PM
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The Metropolitan Museum of Art Puts 490,000 High-Res Images Online & Makes Them Free to Use
The Metropolitan Museum of Art Puts 490,000 High-Res Images Online & Makes Them Free to Use
Update: The Metropolitan Museum of Art has put online 492,000 high-resolution images of artistic works. Even better, the museum has placed the vast majority of these images into the public domain, mea...
www.openculture.com
July 17, 2025 at 10:39 PM
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PIRANESIAN //

"...is a narrative-driven Game Boy adventure inspired by the novel Piranesi. You explore The House, a mysterious labyrinth of halls, uncovering lost memories, solving riddles, and reflecting on Plato’s virtues."

#GameBoy

tizummo.itch.io/piranesian
July 18, 2025 at 6:02 AM
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✨ MY BOOK IS OUT NOW ✨

"Mastering Community Management" is finally here! 😭

Learn what goes into community management for video games from pre- to post-production. ❤️ Get my step-by-step strategy for creating meaningful online spaces!

Shares appreciated. AHH!!

Buy: www.victoriatran.com/book
July 18, 2025 at 4:01 PM
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The procrastination loop in Death Stranding 2 is so much fun. I had a main mission that involved going a long distance and then going back to where I started with a ton of cargo (unable to use fast travel for story reasons) and this kicked off a massive infrastructural overhaul of the entire region.
July 12, 2025 at 7:05 PM
Also known as the "bibimbap manoeuvre".
Turning my computer keyboard upside down and shaking out the rice
July 12, 2025 at 1:32 PM
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I want more games to follow Death Stranding's lead and elevate movement/navigation to the level of mechanical depth and thematic importance that is normally reserved exclusively for combat.

Like a turn-based RPG where you also randomly encounter slippery mud, rockslides, river rapids would rule.
July 11, 2025 at 5:44 PM
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Related, I see a lot of gnashing of teeth at how similar Ghost of Yotei looks to Tsushima. Like, yeah dog, Tsushima came out in 2020. Do you -want- every game to take eight years? Sometimes iteration is the cure rather than a symptom.
July 11, 2025 at 1:54 PM
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Managed to put bullet penetration + SKS and Vz.58 reloads
July 11, 2025 at 3:26 PM