Most things should should work (TM), but doe anyone have input on 2D software specifically and also tips regarding preferred distros for #Godot dev in general?
#gamedev #indiedev
My back won't like this workload but I gotta try! 😂
Today's task was making a single puzzle and adding it to the project + finishing the lines for a comic page. Might do flats too... 🤔
My back won't like this workload but I gotta try! 😂
Today's task was making a single puzzle and adding it to the project + finishing the lines for a comic page. Might do flats too... 🤔
Made with #Crocotile3D
#gamedev #IndieGame #IndieDev #PixelArt #Horror #spooky
Made with #Crocotile3D
#gamedev #IndieGame #IndieDev #PixelArt #Horror #spooky
I am not a #coder / #programmer , I'm a #gamedesigner . I have base knowledge of a few languages and I'm learning them as I go, but my focus is to design and create a #metroidvania engine, module by module.
For now there is no question, share your best #tips
I am not a #coder / #programmer , I'm a #gamedesigner . I have base knowledge of a few languages and I'm learning them as I go, but my focus is to design and create a #metroidvania engine, module by module.
For now there is no question, share your best #tips
#gamedev #audiodesign
#gamedev #audiodesign
Please watch the recording once it’s live
Please watch the recording once it’s live
Any resources you can supply a humble learner?
(I am wanting to maybe learn in GoDot but all resources/tips are welcome!)
Any resources you can supply a humble learner?
(I am wanting to maybe learn in GoDot but all resources/tips are welcome!)
Finally steam page is live. Mind testing the wishlist button for me?🥺
#indiegamedev #gamedev #godot #cozygame
I'm pretty new godot, but I'm experienced in programming. Anyone have any tips for godot UI or gdscript for experienced programmers?
#godot
I'm pretty new godot, but I'm experienced in programming. Anyone have any tips for godot UI or gdscript for experienced programmers?
#godot
* Typically, prefer composition over inheritance when it comes to reusing behavior.
* There's a lot of strong tools for event-driven code. (Godot calls them Signals)
* Tag instance variables with @export to have them appear in editor
* Typically, prefer composition over inheritance when it comes to reusing behavior.
* There's a lot of strong tools for event-driven code. (Godot calls them Signals)
* Tag instance variables with @export to have them appear in editor
#CSharp #GameDev #Unity3D #CodingTips #UnityDeveloper #unity3d #godot
#CSharp #GameDev #Unity3D #CodingTips #UnityDeveloper #unity3d #godot
I'm a ✨Technical Artist✨ and I :
- speak French but post in English
- mostly share tips about #TechArt or #GameDev
- I work in a non profit research center
- I use #OpenSource tools #Godot #Blender #Krita
You can find me on mastodon at
toots.niark.nexus/@qaqelol 🌸
I'm a ✨Technical Artist✨ and I :
- speak French but post in English
- mostly share tips about #TechArt or #GameDev
- I work in a non profit research center
- I use #OpenSource tools #Godot #Blender #Krita
You can find me on mastodon at
toots.niark.nexus/@qaqelol 🌸
Quite interesting tips and insights, maybe I should start building my own Godot editor tools myself 😄
Quite interesting tips and insights, maybe I should start building my own Godot editor tools myself 😄
Mostly thinking about combat mechanics, and trying out a few ideas. Thanks!
Mostly thinking about combat mechanics, and trying out a few ideas. Thanks!
It looks a little easier to navigate than other game engines.
If you have some tips you want to throw at me, be my guest! :)
#GameDev
It looks a little easier to navigate than other game engines.
If you have some tips you want to throw at me, be my guest! :)
#GameDev
#GodotEngine #GameDev
www.youtube.com/watch?v=i_FQ...
#GodotEngine #GameDev
www.youtube.com/watch?v=i_FQ...
#gamedev #godot #madewithgodot #solodev #indiedev
14/14
#gamedev #godot #madewithgodot #solodev #indiedev
14/14