Pathfinder 2e to help them realise if they actually want tactical combat to be a central focus.
The Quiet Year as a really smooth on-ramp to GMless and/or less character focused games.
Dread because Jenga Tower.
Pathfinder 2e to help them realise if they actually want tactical combat to be a central focus.
The Quiet Year as a really smooth on-ramp to GMless and/or less character focused games.
Dread because Jenga Tower.
That's 7 physical copies or 12 pdfs.
That's 7 physical copies or 12 pdfs.
If you tell me your favorite game is 3e, then I know you’re a freak for math and you love mess.
If you tell me your favorite game is 4e, I know you’re a fan of epic storytelling.
If you tell me your favorite game is 3e, then I know you’re a freak for math and you love mess.
If you tell me your favorite game is 4e, I know you’re a fan of epic storytelling.
Let's start with the Kickstarter for GRAVITY, shall we, which is doing much better since the self-pity boost last weekend. Still need £640 to fund though -- that's 32 more hard copy sales!
Let's start with the Kickstarter for GRAVITY, shall we, which is doing much better since the self-pity boost last weekend. Still need £640 to fund though -- that's 32 more hard copy sales!
That's enough. We've had enough people indulging in the "thrill of a little conservatism", as a treat. Of considering reactionary thought to be a salacious and taboo in a world descending into reactionary mania.
Give me your MOST woke opinions. We're bringing it back.
There is nothing inherently better about rolling 2d6 vs a d12, rolling over or under a stat for a skill check, or using tokens.
The special part is when you, the designer, noticing how a particular mechanic lets you share a part of the human experience