Steve Bromley
@stevebromley.bsky.social
880 followers 150 following 160 posts
🎮 Games User Research Consultant, author of “How To Be A Games User Researcher” | Horizon, SingStar, LittleBigPlanet, PlayStation VR & more 🤫 | Make games players love: http://gamesuserresearch.com 👾
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Reposted by Steve Bromley
johndickens.bsky.social
Our team are running user research concerning games accessibility. This is a paid research session open to UK residents. Please register your interest below if you are interested in taking part.

@researchi.bsky.social

www.researchi.co.uk/projects/RI9...
RI971: UK-Wide Digital Accessibility Research - £100
www.researchi.co.uk
stevebromley.bsky.social
Huge fan of previous Size Five games - in particular Behold The Kickmen, and Lair Of The Clockwork God.

Looking forward to what’s next!
stevebromley.bsky.social
Tom Arnold on this list also confirms True Lies 2… still waiting!
ultrabrilliant.xyz
This 2002 press release of 'celebrity testimonials' for the PS2 is an absolutely incredible time capsule.
Jason Biggs, actor, American Pie II
“I do play PlayStation. I have a PS2 console and it is awesome... It is amazing. PS one is still great, but the graphics and the concepts on PS2 are incredibly realistic… I had PS2 in my trailer for American Pie II. Me and the rest of the guys would get into some heated games.” Vin Diesel, actor, The Fast & The Furious
“If I'm not playing Sony PlayStation or rereading a classic or watching a foreign film…my friends and I get on the Internet and find out who I'm dating, and it's always hysterical.” Jimmy Fallon, actor, Saturday Night Live
“The PlayStation 2 is sweet! The new Madden game sounds insane... I want to play it now. I’m also excited about playing over the Internet. If they make an Olympic game it will be awesome to actually play someone in China. Too much fun.” Dave Mathews, singer, Dave Mathew’s Band
“The band is so into PlayStation 2. I can’t imagine being on the road without it. Our lounge on the bus is dedicated to PlayStation 2”
stevebromley.bsky.social
It’s been quite a few years since I played, but I always found co-op FIFA unfair as I couldn’t distinguish the colours between the arrows indicating who was who. Looking forward to seeing how it’s changed since then!
stevebromley.bsky.social
Web-puh, or web-pee? 🫠
stevebromley.bsky.social
With the invention of the .webp format, humanity has finally achieved it’s goal of creating an image format no-one can open.
stevebromley.bsky.social
Played ‘and Roger’ this weekend.

Can’t say too much about it, but it will stick with me for a long time.
The cover art for and Roger. It depicts a hand drawn art style of a woman/girl waking through an internal door.
stevebromley.bsky.social
The Age of Man is … approx a couple of weeks?
Elrond from Lord Of The Rings. “the Time of elves is over” Lots of the rings “the age of man is over”
stevebromley.bsky.social
Puzzle gaming today - played through Time Flies, and Ooo, with Blue Prince next.

I always think puzzle games are interesting from a playtesting perspective - specifically how to balance the intended difficulty bs frustration.
A screenshot from Time Flies. It shows a hand drawn picture of a fly landing on a guitar A screenshot from Ooo. It shows a caterpillar in a puzzle room with a frog
stevebromley.bsky.social
Worryingly, life membership of the Tate is only 25 years. What do they know that I don't?
Life Membership of the Tate - 25 years free entry...
Reposted by Steve Bromley
funnygodmother.bsky.social
It’s been such a bonkers couple of weeks, but this is HUGE news and affirmation for my new #gameDev book. If endorsements from folks like Will Wright and Jesse Schell and @stevebromley.bsky.social weren’t enough, we’re being featured by Kirkus Reviews as a recommendation in their print mag Oct 15. 💜
stevebromley.bsky.social
Perhaps time for a resurgence in collocated gaming 🤞
stevebromley.bsky.social
I recently enjoyed the book LAN Party, with its many pictures bringing back memories of late, nerdy, nights.
A page from the book Lan Party. It shows a CRT monitor and lots of Mountain Dew.
stevebromley.bsky.social
Red-green, the most common! (I think…)
stevebromley.bsky.social
I am colourblind - not a dedicated accessibility consultant, but happy to provide a perspective when helpful.
stevebromley.bsky.social
(Although I recognise “do we all have a shared understanding of what we’re trying to do” is someone’s job)
stevebromley.bsky.social
Similar with games - critiques starting from “this game was bad because the game developers did a bad job” are naive and unhelpful.
stevebromley.bsky.social
Agreed - “easy to navigate” government services shouldn’t really be a website problem. The limitation will be the complexity of the underlying service - you need to focus on understanding and editing the domain itself, not its representation on the web.
stevebromley.bsky.social
I really liked the mechanic in I Am Alive of bullets being very scarce in the post-apocalyptic world, making each shot a concious and costly decision.

It also ended on a cliffhanger - would be fun to see it come back!
stevebromley.bsky.social
Sounds like a good deal 😋
stevebromley.bsky.social
Do they come back later with a second helping of potatoes, for the authentic carvery experience?
stevebromley.bsky.social
“It’s glitchy” can describe 100 different things!
stevebromley.bsky.social
Concerned seeing teams rely on automated analysis of think-aloud data to find usability issues with games.

In complex systems like games, players often don’t know they are experiencing issues or haven’t understood correctly. You need to watch them, and ask questions, to uncover this!