Andrew Groen
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andrewgroen.bsky.social
Andrew Groen
@andrewgroen.bsky.social
Author - Empires of EVE: The Saga of EVE Online. (Formerly @ WIRED)

Hobbyist game artist. He/Him

https://linktr.ee/andrewgroen

Seattle
Pinned
The best thing I've done for my mental health in years has been to start spending two hours a day working from my local library. Those places have healing energy.
Reposted by Andrew Groen
Pope Leo spotted on the 2005 World Series broadcast
May 9, 2025 at 10:05 PM
Reposted by Andrew Groen
Logo alert!

Thank you to the amazing @happicamp.bsky.social
We have a logo
God bless talented friends
postgame.substack.com
May 10, 2025 at 5:28 PM
Reposted by Andrew Groen
Morning Everyone! You can now WISHLIST DropShot on the EPIC GAMES STORE!

store.epicgames.com/en-US/p/aeri...
Aerial_Knight's DROPSHOT Coming Soon - Epic Games Store
Aerial_Knight's DROPSHOT is coming soon to the Epic Games Store. Please check for availability and add to your Wishlist
store.epicgames.com
May 8, 2025 at 11:57 AM
Reposted by Andrew Groen
With the little runway I now have, I will attempt to get a new, independent podcast into the air.

Original reporting. Every week.

Subscribe to the newsletter if you want to watch it being built.
What's next
Like and subscribe
postgame.substack.com
May 4, 2025 at 11:50 PM
Reposted by Andrew Groen
Everyone around my age came into the games industry wanting to make and cover fun games. All we've been met with is hate, layoffs, and unnecessary struggle.

We all deserve better.
May 1, 2025 at 4:18 PM
Reposted by Andrew Groen
I want to publicly thank @mattleone.bsky.social for his time nurturing features at Polygon. Everyone knows the incredible oral histories, but in late 2012 I had a scoop and he gave me the confidence to report it out (and got me paid when, coincidentally, their news team got wind of the same story)!
Maverick Hunter: The Mega Man first-person shooter that could have been
Your source for the latest in video games, sci-fi, fantasy, tabletop games, anime, horror, books, and comics.
www.polygon.com
May 1, 2025 at 11:56 PM
Reposted by Andrew Groen
cass is, straight up, one of my favorite writers of all time

the "hewwo" sea of thieves article is just the best www.polygon.com/2019/6/7/182...
May 1, 2025 at 7:22 PM
Reposted by Andrew Groen
If you were at this battle, I want to talk to you for an upcoming piece! DMs are open!
The fight in BWF-ZZ last weekend had some exciting action! We've heard so many stories from different groups taking part. What's the most memorable fight - big or small - that you've been in?

Shoutout to Walter Islands for grabbing these amazing screenshots.
April 9, 2025 at 5:13 PM
Reposted by Andrew Groen
It’s a common misconception that ADHD is just an inability to focus. Really, it’s a struggle to control focus.

I can hyperfixate for hours on complex but pointless tasks and freeze on simple tasks.

Some days, my brain’s a Lamborghini with no brakes. Other days, a rusty bike with a stuck chain.
March 21, 2025 at 3:55 PM
Reposted by Andrew Groen
andy is one of the only dudes who understands How My Brain Works when it comes to getting interested in games, and in many way is even more of a sicko than i am
This week classic mmo Urban Dead was shut down after almost 20 years. So I'm sharing a chapter of my book-in-progress about the zombie siege that sparked the most important moment in its history. empiresofeve.substack.com/p/special-th...
Special: The Siege of Caiger Mall by the Armies of the Dead
Zombies and humans are friends...
empiresofeve.substack.com
March 20, 2025 at 5:28 PM
This week classic mmo Urban Dead was shut down after almost 20 years. So I'm sharing a chapter of my book-in-progress about the zombie siege that sparked the most important moment in its history. empiresofeve.substack.com/p/special-th...
Special: The Siege of Caiger Mall by the Armies of the Dead
Zombies and humans are friends...
empiresofeve.substack.com
March 20, 2025 at 5:17 PM
Reposted by Andrew Groen
THE #STARS#REACH #KICKSTARTER IS LIVE!

The journey has begun. Stars Reach is now live on Kickstarter. Be part of the adventure and help us reach for the stars.

Back us now:
www.kickstarter.com/projects/sta...
February 25, 2025 at 4:00 PM
Reposted by Andrew Groen
Here's what I captured of the Lunar Eclipse. Lessons learned with the new telescope. ie. Don't use autoexposure lol. Still not too bad after some cleanup and clouds that rolled by during totality. (Don't worry about my RL name, it's already out there ;) ) youtube.com/shorts/gEb2B...
Lunar Eclipse 2025
YouTube video by Ethan Richards
youtube.com
March 15, 2025 at 12:13 PM
This is so beautiful
Both editions are a love letter to the artistry of Ultros.

Designed by La Boca Studio and written by John Rogers, Ultros: Design Works pairs original essays and interviews with gorgeous illustrations, telling the story behind the game’s seven-year development.
February 13, 2025 at 5:01 PM
Reposted by Andrew Groen
We have to face facts: WW2 combat flight sims disappeared from the mainstream and fascism began making a return. Indeed they were replaced by their Wario / Scratch: the live service combat arcade game, where military hardware was stripped of context and rendered morally neutral and brand safe.
PC Gamer, June 1998
February 8, 2025 at 3:06 AM
Reposted by Andrew Groen
An Ashcan release of Realis, the TTRPG that I've been working on (and off and on) for the last four years is now available for preorder! thecalcutec.itch.io/realis
Realis (Ashcan Edition) by Austin Walker
A TTRPG of moon-hopping adventure, arcane discovery, fatal conflict, & meditations on the changing nature of the self.
thecalcutec.itch.io
January 20, 2025 at 4:23 PM
Reposted by Andrew Groen
January 5, 2025 at 2:04 PM
Reposted by Andrew Groen
"If game designers are to have any success combating toxicity, we must acknowledge that our own design choices are often the underlying systemic cause.

And that it is our responsibility to change them."

Read the Featured Blog by Rhys Frampton #GDBestof2024
Every Game Has The Community It Deserves
If game designers are to have any success combating toxicity, we must acknowledge that our own design choices are often the underlying systemic cause, and that it is our responsibility to change them.
www.gamedeveloper.com
December 24, 2024 at 7:01 PM
Reposted by Andrew Groen
Nearly 40 hours in to STALKER 2: Heart of Chornobyl, it's clear that all they needed was a little more time.
STALKER 2 needed more time
There is a lot of potential here
www.polygon.com
November 20, 2024 at 2:03 PM
I keep accidentally logging into twitter, feeling terrible, and then realizing it's because I'm not here.
November 20, 2024 at 2:35 AM
If you too have been under a cloud for a month, I've been listening to the extremely rad Hulder which is led by a tiny blonde lady who sounds like a demon. www.youtube.com/watch?v=bajK...
Hulder - Hearken the End (Official Music Video)
YouTube video by Black Metal Promotion
www.youtube.com
November 16, 2024 at 12:20 AM
After ten years in the Pacific Northwest I now finally understand that the key to thriving in the northwest winter is death metal.
November 16, 2024 at 12:06 AM
Reposted by Andrew Groen
I've dreamed my entire career of writing an article like this. New in today's @nytimes.com: My profile of Tetris creator (and Seattle-area resident) Alexey Pajitnov, on the games, attempts, and failures he's worked on in the 40-year shadow of his most famous game. (Upshot: He's still designing.)
After the Triumph of Tetris, an Unsolved Puzzle
Alexey Pajitnov, who created the ubiquitous game in 1984, opens up about his failed projects and his desire to design another hit.
www.nytimes.com
November 10, 2024 at 7:29 PM
I do find myself wondering whether the positivity in bsky can withstand full-scale migration from Twitter. At a certain point the old social hierarchy is simply transposed onto the new space.
November 14, 2024 at 11:50 PM