Interest in real-time graphics, #GameDev, and #SpatialAudio.
My presentation on foliage rendering in #Godot is already up on YouTube: www.youtube.com/watch?v=U2nB...
And I also shared my slides here: slides.com/hexaquo/plan...
My presentation on foliage rendering in #Godot is already up on YouTube: www.youtube.com/watch?v=U2nB...
And I also shared my slides here: slides.com/hexaquo/plan...
UPDATE ON MESH CONTOURS! I've rewrote that whole part of my star blog article on how to render lines for games, by adding my own PhD work that makes it now possible in realtime!
Read it AGAIN!
panthavma.com/articles/lin...
UPDATE ON MESH CONTOURS! I've rewrote that whole part of my star blog article on how to render lines for games, by adding my own PhD work that makes it now possible in realtime!
Read it AGAIN!
panthavma.com/articles/lin...
Initially I made this work by sampling many normal directions rotated around the hair strand direction, but I eventually got an approximation working that doesn't rely on multi-sampling.
github.com/runevision/H...
Initially I made this work by sampling many normal directions rotated around the hair strand direction, but I eventually got an approximation working that doesn't rely on multi-sampling.
github.com/runevision/H...
Wishlist Alterspective on Steam: store.steampowered.com/app/3868200/
#gamedev #indiedev #solodev #gameart
Wishlist Alterspective on Steam: store.steampowered.com/app/3868200/
#gamedev #indiedev #solodev #gameart
eci.ec.europa.eu/045/public/#...
eci.ec.europa.eu/045/public/#...
#gamedev #indiedev #voxelgame #voxelart #voxel #procedural
#gamedev #indiedev #voxelgame #voxelart #voxel #procedural
techcrunch.com/2025/07/09/y...
techcrunch.com/2025/07/09/y...
I still have light leaks, but I'll try to reduce them.
#indiedev #gamedev #solodev #GlobalIllumination
I still have light leaks, but I'll try to reduce them.
#indiedev #gamedev #solodev #GlobalIllumination
We love bringing personality to every movement, one ear-flop, twist of the nose or hesitant paw at a time. 💚 #indiegame #gamedev #cozygame
gargaj.github.io/demos-for-du...
gargaj.github.io/demos-for-du...
We just launched our latest game Starless Abyss - the exact week that Oblivion was shadow-dropped. Which has been *not fantastic* for our launch
If anyone can spare a RT, that would be so, so helpful ❤️❤️
Find it here: store.steampowered.com/app/3167970/...
We just launched our latest game Starless Abyss - the exact week that Oblivion was shadow-dropped. Which has been *not fantastic* for our launch
If anyone can spare a RT, that would be so, so helpful ❤️❤️
Find it here: store.steampowered.com/app/3167970/...
- Can be physically deactivated, and it's obvious by looking if it's in deactivated mode
- Easy to point and have it hold a direction
- When deactivated, looks like a desk decoration
- Can be physically deactivated, and it's obvious by looking if it's in deactivated mode
- Easy to point and have it hold a direction
- When deactivated, looks like a desk decoration
github.com/lisyarus/web...
github.com/lisyarus/web...