🇩🇪 Game Development sciences student
Tech Art and GDExtension maintainer of the FOSS Godot Game Engine
Documenting the GDExtension system
Editor for Nintendo-Online.de
Think of it as your go-to place whenever you need help: tutorials, guides, a glossary to look up terms, and open source demos and assets to use in your games!
Here's a quick peek at what's coming.
Think of it as your go-to place whenever you need help: tutorials, guides, a glossary to look up terms, and open source demos and assets to use in your games!
Here's a quick peek at what's coming.
so uh, I need a new job, during one of the nastiest times in the games industry. SICK
I'm Nate! I've been in the industry for 6 years now. Experience in Unity, Unreal.
Been a 3D Artist mostly, have worn the hats of Outsourcing artist, VFX Artist, Art Lead
help
Howdy I'm Nate! I make-a the 3D model. Sometimes it's #stylized Characters, Sometimes it's pew pews, and even sometimes it's something else entirely (environments I guess idk).
Anyway hi, good to meet you, follow me and I'll repost cool art or somethin.
so uh, I need a new job, during one of the nastiest times in the games industry. SICK
I'm Nate! I've been in the industry for 6 years now. Experience in Unity, Unreal.
Been a 3D Artist mostly, have worn the hats of Outsourcing artist, VFX Artist, Art Lead
help
I know the wait is long, so thank you all for your ongoing support!
#GodotEngine #gamedev #indiedev #VR
Thrilled to be showing off gameplay and more of the penguin town! Cannot wait for y'all to be part of the festivities.
➜ PC VR | Fall 2026
➜ PICO + SideQuest | Post-launch
✨ Wishlist: bit.ly/penguinfests...
#vr #indiegames #cozygames #godotengine
I know the wait is long, so thank you all for your ongoing support!
#GodotEngine #gamedev #indiedev #VR
Currently requires the following to work in @jetbrains-rider.bsky.social 🧵
Currently requires the following to work in @jetbrains-rider.bsky.social 🧵
My presentation on foliage rendering in #Godot is already up on YouTube: www.youtube.com/watch?v=U2nB...
And I also shared my slides here: slides.com/hexaquo/plan...
My presentation on foliage rendering in #Godot is already up on YouTube: www.youtube.com/watch?v=U2nB...
And I also shared my slides here: slides.com/hexaquo/plan...
I just need 15 seconds ... of your game footage! A lot of people jumped on the 15s video trend, so I thought it would be cool to make a compilation to help indies get some visibility.
The anti-spam key is "kook".
lonewulfstudio.com/indieshowcas...
I just need 15 seconds ... of your game footage! A lot of people jumped on the 15s video trend, so I thought it would be cool to make a compilation to help indies get some visibility.
The anti-spam key is "kook".
lonewulfstudio.com/indieshowcas...
That's not what the workers call it though. They have another couple of words they prefer to use: union busting.
www.youtube.com/watch?v=c9nO...
That's not what the workers call it though. They have another couple of words they prefer to use: union busting.
www.youtube.com/watch?v=c9nO...
In donating a coffee, you enabled six families & a camp to book a C-section, pay for doctor’s appointments, buy fresh produce, pay rent, get tarps, & more last week. Survival.
The need is high + your impact is huge ❤️
In donating a coffee, you enabled six families & a camp to book a C-section, pay for doctor’s appointments, buy fresh produce, pay rent, get tarps, & more last week. Survival.
The need is high + your impact is huge ❤️
A 2 day conference in Munich, Germany.
It is great to see many folks from around the world, using, developing, publishing, and promoting Godot, all in one place!
A 2 day conference in Munich, Germany.
It is great to see many folks from around the world, using, developing, publishing, and promoting Godot, all in one place!
Couldn't use the built-in physics system, as turning it on in the Editor makes everything fall 😅
Couldn't use the built-in physics system, as turning it on in the Editor makes everything fall 😅
I hope I was able to convey the general workflow with integrating external libraries into GDExtensions in my workshop.
Safe travels back home everyone! 🙌🏻
I hope I was able to convey the general workflow with integrating external libraries into GDExtensions in my workshop.
Safe travels back home everyone! 🙌🏻
youtu.be/uNyswn-Oct0?...
youtu.be/uNyswn-Oct0?...
If you’d like to support the speakers (and us!) in reaching a wider audience, a like and sub would be awesome!
youtube.com/@GodotFest
If you’d like to support the speakers (and us!) in reaching a wider audience, a like and sub would be awesome!
youtube.com/@GodotFest
Our team implemented a 3D multiplayer arcade racer in 2 days of time. Learned lots again about how to do more custom UI with TextureButtons for the main menu.
flamelizard.itch.io/speedturtle2
Our team implemented a 3D multiplayer arcade racer in 2 days of time. Learned lots again about how to do more custom UI with TextureButtons for the main menu.
flamelizard.itch.io/speedturtle2
Full Episode: lnkd.in/dE5dQV_r
Full Episode: lnkd.in/dE5dQV_r
www.youtube.com/watch?v=7ZwE...
www.youtube.com/watch?v=7ZwE...
I just discovered that the plugin now supports multiple camera hosts, so I can tween between cameras in subviewports and cameras in the actual game world alike.
phantom-camera.dev
I just discovered that the plugin now supports multiple camera hosts, so I can tween between cameras in subviewports and cameras in the actual game world alike.
phantom-camera.dev
It’s truly inspiring to see how far the game has come after all this time
Wax Heads is launching in the first half of 2026!
In our first Dev Log, @patattiemurray.bsky.social dives into one of the game’s core themes – community
Check it out below 👇
www.youtube.com/watch?v=WDQk...
It’s truly inspiring to see how far the game has come after all this time
That teleport effect is one of my favorite of all times 🥰
#VFX #RealtimeVFX #GameDev #Unity3d
www.artstation.com/artwork/5WxwOg
That teleport effect is one of my favorite of all times 🥰
#VFX #RealtimeVFX #GameDev #Unity3d
www.artstation.com/artwork/5WxwOg
It's not too many words (<1000) but there are some technical terms here and there
Are there any cool peeps that can help me out with this? 👀
It's not too many words (<1000) but there are some technical terms here and there
Are there any cool peeps that can help me out with this? 👀