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gamongames.bsky.social
gamon
@gamongames.bsky.social
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Hello new (and old) followers!

I'm a brazillian gamedev working on an ARPG focused on buildcrafting that's just now getting ready to show online

Until then, here's some of my previous work:
www.behance.net/gallery/1001...
Game Development
More on: https://gimmickstudios.itch.io/
www.behance.net
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October 12, 2024 at 5:58 PM
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someone posted on the gtaforums claiming to be a rockstar employee, apparently website staff confirmed its legit

yeah rockstar is still quite evil
November 7, 2025 at 6:05 AM
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If you aren't seeing skeets from some of your fave people, they might have been labeled "Rude" by bsky mods. Idk what they are thinking, I don't need a mommy to tell me who to be buddies with. Anyway, go into Settings > moderation > bluesky moderation (advanced) and turn Rude off.
November 5, 2025 at 7:10 AM
If you see this, post a vampire that isn't Dracula
October 31, 2025 at 6:57 PM
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I am proud to be a knobhead
October 29, 2025 at 1:21 AM
"hey bullshit-machine, did you just bullshit me? but be honest this time"
Today I learned you can fact-check AI results by prompting AI to fact-check the AI results.

Genius, astounding. Absolutely no problems to be seen with that approach.
October 29, 2025 at 1:14 PM
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I legitimately didn't know they were competing with Steam and it's crazy to me that they burnt so much money on what sounds like something with very little (or wildly misguided) market research.
October 28, 2025 at 10:23 PM
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October 28, 2025 at 9:35 PM
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friend shared this, immediately updated my settings
October 27, 2025 at 4:28 PM
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Random game dev tooling tip:
Give the team easy avenues to get from [player-facing name] to [file for that thing] in your editors

Often you only know the player-facing name!
October 24, 2025 at 8:32 PM
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This is one of those things where I really need game devs to be more critical of the worlds that they imagine.

Because this helps reinforce that this bullshit is okay and acceptable and that's kinda fucked
Random observation from Pokemon Z-A:

It's kind of fucked up that they have anti-homeless benches everywhere in Lumiose City.
October 22, 2025 at 11:59 AM
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Nós deveríamos estar defendendo que videogame é sim "perda de tempo" porque vai contra a noção capitalista de produtividade.

O tempo deixa de ser refém do mercado, volta a ser nosso pra jogarmos pro alto como quisermos.

Responder isso com "games ganha dinheiro" é dançar conforme a música dos caras
October 13, 2025 at 12:35 AM
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São Paulo virou um grande experimento pra ver até onde pode se destruir uma cidade até a população descobrir pra que serve o Estado
October 7, 2025 at 11:28 AM
I've been really burnt out by my dayjob for months and feeling guilty about not working on my game as much but then I got 2 & half weeks vacation and this is the Notion chart of my tasks done per sprint since the beginning of dev

top one is now, the other two peaks are other vacations lmao
October 3, 2025 at 1:46 AM
my playtime of Nightreign has reduced a lot lately, along with my enjoyment of it, but I just got a Deep of Night win now that made me realize what makes this game so addicting

I've been chasing that tiktok aura farming reel feeling nonstop and it becomes harder to get as you get better at the game
September 26, 2025 at 10:24 AM
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Interesting regarding AI and Kpop Demon Hunters 1/2
September 18, 2025 at 6:55 PM
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The downside of being an indie game dev is I can never be a game reviewer now because every grade would just be 10/10 they finished their game
September 17, 2025 at 9:50 AM
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all these games adding fucking I2W mechanics (improve to win)
September 17, 2025 at 5:20 AM
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'It's done when it's done:' Balatro developer Localthunk says crunch is never the answer
'It's done when it's done:' Balatro developer Localthunk says crunch is never the answer
Who'd have thunk it?
www.gamedeveloper.com
September 15, 2025 at 1:54 PM
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TRANS VS THE WORLD
September 13, 2025 at 10:50 PM
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My pitch for a Souls book is one where each chapter is about one of the level design leads, who talk about their work in the context of all the places they've worked on through the different games. Pretty sure you can see throughlines starting from Demon's Souls. (I liked the remake. Have fun!)
September 12, 2025 at 6:46 AM
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You're JOKING this was approved. The move of large corporations, particularly Nintendo, patenting obvious gameplay ideas that just happen to be executed via software is one of the greatest threats to game development and creativity. How is the USPTO approving these. (Claim breakdown below)
September 10, 2025 at 10:56 PM
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Holy shit two cakes
they say violence accomplishes nothing
September 12, 2025 at 2:37 PM